#include "ir_builder.h"
#include "ir_rvalue_visitor.h"
#include "main/macros.h"
+#include "glsl_parser_extras.h"
using namespace ir_builder;
+/**
+ * Determine if a thing being dereferenced is row-major
+ *
+ * There is some trickery here.
+ *
+ * If the thing being dereferenced is a member of uniform block \b without an
+ * instance name, then the name of the \c ir_variable is the field name of an
+ * interface type. If this field is row-major, then the thing referenced is
+ * row-major.
+ *
+ * If the thing being dereferenced is a member of uniform block \b with an
+ * instance name, then the last dereference in the tree will be an
+ * \c ir_dereference_record. If that record field is row-major, then the
+ * thing referenced is row-major.
+ */
+static bool
+is_dereferenced_thing_row_major(const ir_rvalue *deref)
+{
+ bool matrix = false;
+ const ir_rvalue *ir = deref;
+
+ while (true) {
+ matrix = matrix || ir->type->without_array()->is_matrix();
+
+ switch (ir->ir_type) {
+ case ir_type_dereference_array: {
+ const ir_dereference_array *const array_deref =
+ (const ir_dereference_array *) ir;
+
+ ir = array_deref->array;
+ break;
+ }
+
+ case ir_type_dereference_record: {
+ const ir_dereference_record *const record_deref =
+ (const ir_dereference_record *) ir;
+
+ ir = record_deref->record;
+
+ const int idx = ir->type->field_index(record_deref->field);
+ assert(idx >= 0);
+
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(ir->type->fields.structure[idx].matrix_layout);
+
+ switch (matrix_layout) {
+ case GLSL_MATRIX_LAYOUT_INHERITED:
+ break;
+ case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
+ return false;
+ case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
+ return matrix || deref->type->without_array()->is_record();
+ }
+
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ const ir_dereference_variable *const var_deref =
+ (const ir_dereference_variable *) ir;
+
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(var_deref->var->data.matrix_layout);
+
+ switch (matrix_layout) {
+ case GLSL_MATRIX_LAYOUT_INHERITED:
+ assert(!matrix);
+ return false;
+ case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
+ return false;
+ case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
+ return matrix || deref->type->without_array()->is_record();
+ }
+
+ unreachable("invalid matrix layout");
+ break;
+ }
+
+ default:
+ return false;
+ }
+ }
+
+ /* The tree must have ended with a dereference that wasn't an
+ * ir_dereference_variable. That is invalid, and it should be impossible.
+ */
+ unreachable("invalid dereference tree");
+ return false;
+}
+
namespace {
class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor {
public:
}
void handle_rvalue(ir_rvalue **rvalue);
- void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset,
- unsigned int deref_offset);
+ ir_visitor_status visit_enter(ir_assignment *ir);
+
+ void setup_for_load_or_store(ir_variable *var,
+ ir_rvalue *deref,
+ ir_rvalue **offset,
+ unsigned *const_offset,
+ bool *row_major,
+ int *matrix_columns,
+ unsigned packing);
ir_expression *ubo_load(const struct glsl_type *type,
ir_rvalue *offset);
+ ir_call *ssbo_load(const struct glsl_type *type,
+ ir_rvalue *offset);
+
+ void check_for_ssbo_store(ir_assignment *ir);
+ void write_to_memory(ir_dereference *deref,
+ ir_variable *var,
+ ir_variable *write_var,
+ unsigned write_mask);
+ ir_call *ssbo_store(ir_rvalue *deref, ir_rvalue *offset,
+ unsigned write_mask);
+
+ void emit_access(bool is_write, ir_dereference *deref,
+ ir_variable *base_offset, unsigned int deref_offset,
+ bool row_major, int matrix_columns,
+ unsigned packing, unsigned write_mask);
+
+ ir_visitor_status visit_enter(class ir_expression *);
+ ir_expression *calculate_ssbo_unsized_array_length(ir_expression *expr);
+ void check_ssbo_unsized_array_length_expression(class ir_expression *);
+ void check_ssbo_unsized_array_length_assignment(ir_assignment *ir);
+
+ ir_expression *process_ssbo_unsized_array_length(ir_rvalue **,
+ ir_dereference *,
+ ir_variable *);
+ ir_expression *emit_ssbo_get_buffer_size();
+
+ unsigned calculate_unsized_array_stride(ir_dereference *deref,
+ unsigned packing);
+
+ ir_call *lower_ssbo_atomic_intrinsic(ir_call *ir);
+ ir_call *check_for_ssbo_atomic_intrinsic(ir_call *ir);
+ ir_visitor_status visit_enter(ir_call *ir);
void *mem_ctx;
struct gl_shader *shader;
struct gl_uniform_buffer_variable *ubo_var;
ir_rvalue *uniform_block;
bool progress;
+ bool is_shader_storage;
};
/**
* \c UniformBlocks array.
*/
static const char *
-interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d,
+interface_field_name(void *mem_ctx, char *base_name, ir_rvalue *d,
ir_rvalue **nonconst_block_index)
{
- ir_rvalue *previous_index = NULL;
*nonconst_block_index = NULL;
+ char *name_copy = NULL;
+ size_t base_length = 0;
+
+ /* Loop back through the IR until we find the uniform block */
+ ir_rvalue *ir = d;
+ while (ir != NULL) {
+ switch (ir->ir_type) {
+ case ir_type_dereference_variable: {
+ /* Exit loop */
+ ir = NULL;
+ break;
+ }
+
+ case ir_type_dereference_record: {
+ ir_dereference_record *r = (ir_dereference_record *) ir;
+ ir = r->record->as_dereference();
+
+ /* If we got here it means any previous array subscripts belong to
+ * block members and not the block itself so skip over them in the
+ * next pass.
+ */
+ d = ir;
+ break;
+ }
+
+ case ir_type_dereference_array: {
+ ir_dereference_array *a = (ir_dereference_array *) ir;
+ ir = a->array->as_dereference();
+ break;
+ }
+
+ case ir_type_swizzle: {
+ ir_swizzle *s = (ir_swizzle *) ir;
+ ir = s->val->as_dereference();
+ /* Skip swizzle in the next pass */
+ d = ir;
+ break;
+ }
+
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+ }
while (d != NULL) {
switch (d->ir_type) {
case ir_type_dereference_variable: {
ir_dereference_variable *v = (ir_dereference_variable *) d;
- if (previous_index
- && v->var->is_interface_instance()
- && v->var->type->is_array()) {
-
- ir_constant *const_index = previous_index->as_constant();
- if (!const_index) {
- *nonconst_block_index = previous_index;
- return ralloc_asprintf(mem_ctx, "%s[0]", base_name);
- } else {
- return ralloc_asprintf(mem_ctx,
- "%s[%d]",
- base_name,
- const_index->get_uint_component(0));
- }
+ if (name_copy != NULL &&
+ v->var->is_interface_instance() &&
+ v->var->type->is_array()) {
+ return name_copy;
} else {
+ *nonconst_block_index = NULL;
return base_name;
}
break;
}
- case ir_type_dereference_record: {
- ir_dereference_record *r = (ir_dereference_record *) d;
-
- d = r->record->as_dereference();
- break;
- }
-
case ir_type_dereference_array: {
ir_dereference_array *a = (ir_dereference_array *) d;
+ size_t new_length;
+
+ if (name_copy == NULL) {
+ name_copy = ralloc_strdup(mem_ctx, base_name);
+ base_length = strlen(name_copy);
+ }
+
+ /* For arrays of arrays we start at the innermost array and work our
+ * way out so we need to insert the subscript at the base of the
+ * name string rather than just attaching it to the end.
+ */
+ new_length = base_length;
+ ir_constant *const_index = a->array_index->as_constant();
+ char *end = ralloc_strdup(NULL, &name_copy[new_length]);
+ if (!const_index) {
+ ir_rvalue *array_index = a->array_index;
+ if (array_index->type != glsl_type::uint_type)
+ array_index = i2u(array_index);
+
+ if (a->array->type->is_array() &&
+ a->array->type->fields.array->is_array()) {
+ ir_constant *base_size = new(mem_ctx)
+ ir_constant(a->array->type->fields.array->arrays_of_arrays_size());
+ array_index = mul(array_index, base_size);
+ }
+
+ if (*nonconst_block_index) {
+ *nonconst_block_index = add(*nonconst_block_index, array_index);
+ } else {
+ *nonconst_block_index = array_index;
+ }
+
+ ralloc_asprintf_rewrite_tail(&name_copy, &new_length, "[0]%s",
+ end);
+ } else {
+ ralloc_asprintf_rewrite_tail(&name_copy, &new_length, "[%d]%s",
+ const_index->get_uint_component(0),
+ end);
+ }
+ ralloc_free(end);
d = a->array->as_dereference();
- previous_index = a->array_index;
break;
}
}
void
-lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
+lower_ubo_reference_visitor::setup_for_load_or_store(ir_variable *var,
+ ir_rvalue *deref,
+ ir_rvalue **offset,
+ unsigned *const_offset,
+ bool *row_major,
+ int *matrix_columns,
+ unsigned packing)
{
- if (!*rvalue)
- return;
-
- ir_dereference *deref = (*rvalue)->as_dereference();
- if (!deref)
- return;
-
- ir_variable *var = deref->variable_referenced();
- if (!var || !var->is_in_uniform_block())
- return;
-
- mem_ctx = ralloc_parent(*rvalue);
-
+ /* Determine the name of the interface block */
ir_rvalue *nonconst_block_index;
const char *const field_name =
interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
deref, &nonconst_block_index);
+ /* Locate the block by interface name */
+ this->is_shader_storage = var->is_in_shader_storage_block();
+ unsigned num_blocks;
+ struct gl_uniform_block **blocks;
+ if (this->is_shader_storage) {
+ num_blocks = shader->NumShaderStorageBlocks;
+ blocks = shader->ShaderStorageBlocks;
+ } else {
+ num_blocks = shader->NumUniformBlocks;
+ blocks = shader->UniformBlocks;
+ }
this->uniform_block = NULL;
- for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
- if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
+ for (unsigned i = 0; i < num_blocks; i++) {
+ if (strcmp(field_name, blocks[i]->Name) == 0) {
ir_constant *index = new(mem_ctx) ir_constant(i);
if (nonconst_block_index) {
- if (nonconst_block_index->type != glsl_type::uint_type)
- nonconst_block_index = i2u(nonconst_block_index);
this->uniform_block = add(nonconst_block_index, index);
} else {
this->uniform_block = index;
}
- struct gl_uniform_block *block = &shader->UniformBlocks[i];
-
this->ubo_var = var->is_interface_instance()
- ? &block->Uniforms[0] : &block->Uniforms[var->data.location];
+ ? &blocks[i]->Uniforms[0] : &blocks[i]->Uniforms[var->data.location];
break;
}
assert(this->uniform_block);
- ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
- unsigned const_offset = 0;
- bool row_major = ubo_var->RowMajor;
+ *offset = new(mem_ctx) ir_constant(0u);
+ *const_offset = 0;
+ *row_major = is_dereferenced_thing_row_major(deref);
+ *matrix_columns = 1;
/* Calculate the offset to the start of the region of the UBO
* dereferenced by *rvalue. This may be a variable offset if an
while (deref) {
switch (deref->ir_type) {
case ir_type_dereference_variable: {
- const_offset += ubo_var->Offset;
- deref = NULL;
- break;
+ *const_offset += ubo_var->Offset;
+ deref = NULL;
+ break;
}
case ir_type_dereference_array: {
- ir_dereference_array *deref_array = (ir_dereference_array *)deref;
- unsigned array_stride;
- if (deref_array->array->type->is_matrix() && row_major) {
- /* When loading a vector out of a row major matrix, the
- * step between the columns (vectors) is the size of a
- * float, while the step between the rows (elements of a
- * vector) is handled below in emit_ubo_loads.
- */
- array_stride = 4;
- } else if (deref_array->type->is_interface()) {
+ ir_dereference_array *deref_array = (ir_dereference_array *) deref;
+ unsigned array_stride;
+ if (deref_array->array->type->is_matrix() && *row_major) {
+ /* When loading a vector out of a row major matrix, the
+ * step between the columns (vectors) is the size of a
+ * float, while the step between the rows (elements of a
+ * vector) is handled below in emit_ubo_loads.
+ */
+ array_stride = 4;
+ if (deref_array->array->type->is_double())
+ array_stride *= 2;
+ *matrix_columns = deref_array->array->type->matrix_columns;
+ } else if (deref_array->type->without_array()->is_interface()) {
/* We're processing an array dereference of an interface instance
- * array. The thing being dereferenced *must* be a variable
- * dereference because intefaces cannot be embedded an other
- * types. In terms of calculating the offsets for the lowering
- * pass, we don't care about the array index. All elements of an
- * interface instance array will have the same offsets relative to
- * the base of the block that backs them.
+ * array. The thing being dereferenced *must* be a variable
+ * dereference because interfaces cannot be embedded in other
+ * types. In terms of calculating the offsets for the lowering
+ * pass, we don't care about the array index. All elements of an
+ * interface instance array will have the same offsets relative to
+ * the base of the block that backs them.
*/
- assert(deref_array->array->as_dereference_variable());
deref = deref_array->array->as_dereference();
break;
- } else {
- array_stride = deref_array->type->std140_size(row_major);
- array_stride = glsl_align(array_stride, 16);
- }
+ } else {
+ /* Whether or not the field is row-major (because it might be a
+ * bvec2 or something) does not affect the array itself. We need
+ * to know whether an array element in its entirety is row-major.
+ */
+ const bool array_row_major =
+ is_dereferenced_thing_row_major(deref_array);
+
+ /* The array type will give the correct interface packing
+ * information
+ */
+ if (packing == GLSL_INTERFACE_PACKING_STD430) {
+ array_stride = deref_array->type->std430_array_stride(array_row_major);
+ } else {
+ array_stride = deref_array->type->std140_size(array_row_major);
+ array_stride = glsl_align(array_stride, 16);
+ }
+ }
ir_rvalue *array_index = deref_array->array_index;
if (array_index->type->base_type == GLSL_TYPE_INT)
array_index = i2u(array_index);
- ir_constant *const_index =
+ ir_constant *const_index =
array_index->constant_expression_value(NULL);
- if (const_index) {
- const_offset += array_stride * const_index->value.u[0];
- } else {
- offset = add(offset,
- mul(array_index,
- new(mem_ctx) ir_constant(array_stride)));
- }
- deref = deref_array->array->as_dereference();
- break;
+ if (const_index) {
+ *const_offset += array_stride * const_index->value.u[0];
+ } else {
+ *offset = add(*offset,
+ mul(array_index,
+ new(mem_ctx) ir_constant(array_stride)));
+ }
+ deref = deref_array->array->as_dereference();
+ break;
}
case ir_type_dereference_record: {
- ir_dereference_record *deref_record = (ir_dereference_record *)deref;
- const glsl_type *struct_type = deref_record->record->type;
- unsigned intra_struct_offset = 0;
-
- unsigned max_field_align = 16;
- for (unsigned int i = 0; i < struct_type->length; i++) {
- const glsl_type *type = struct_type->fields.structure[i].type;
- unsigned field_align = type->std140_base_alignment(row_major);
- max_field_align = MAX2(field_align, max_field_align);
- intra_struct_offset = glsl_align(intra_struct_offset, field_align);
-
- if (strcmp(struct_type->fields.structure[i].name,
- deref_record->field) == 0)
- break;
- intra_struct_offset += type->std140_size(row_major);
- }
-
- const_offset = glsl_align(const_offset, max_field_align);
- const_offset += intra_struct_offset;
-
- deref = deref_record->record->as_dereference();
- break;
+ ir_dereference_record *deref_record = (ir_dereference_record *) deref;
+ const glsl_type *struct_type = deref_record->record->type;
+ unsigned intra_struct_offset = 0;
+
+ for (unsigned int i = 0; i < struct_type->length; i++) {
+ const glsl_type *type = struct_type->fields.structure[i].type;
+
+ ir_dereference_record *field_deref = new(mem_ctx)
+ ir_dereference_record(deref_record->record,
+ struct_type->fields.structure[i].name);
+ const bool field_row_major =
+ is_dereferenced_thing_row_major(field_deref);
+
+ ralloc_free(field_deref);
+
+ unsigned field_align = 0;
+
+ if (packing == GLSL_INTERFACE_PACKING_STD430)
+ field_align = type->std430_base_alignment(field_row_major);
+ else
+ field_align = type->std140_base_alignment(field_row_major);
+
+ intra_struct_offset = glsl_align(intra_struct_offset, field_align);
+
+ if (strcmp(struct_type->fields.structure[i].name,
+ deref_record->field) == 0)
+ break;
+
+ if (packing == GLSL_INTERFACE_PACKING_STD430)
+ intra_struct_offset += type->std430_size(field_row_major);
+ else
+ intra_struct_offset += type->std140_size(field_row_major);
+
+ /* If the field just examined was itself a structure, apply rule
+ * #9:
+ *
+ * "The structure may have padding at the end; the base offset
+ * of the member following the sub-structure is rounded up to
+ * the next multiple of the base alignment of the structure."
+ */
+ if (type->without_array()->is_record()) {
+ intra_struct_offset = glsl_align(intra_struct_offset,
+ field_align);
+
+ }
+ }
+
+ *const_offset += intra_struct_offset;
+ deref = deref_record->record->as_dereference();
+ break;
+ }
+
+ case ir_type_swizzle: {
+ ir_swizzle *deref_swizzle = (ir_swizzle *) deref;
+
+ assert(deref_swizzle->mask.num_components == 1);
+
+ *const_offset += deref_swizzle->mask.x * sizeof(int);
+ deref = deref_swizzle->val->as_dereference();
+ break;
}
+
default:
- assert(!"not reached");
- deref = NULL;
- break;
+ assert(!"not reached");
+ deref = NULL;
+ break;
}
}
+}
+
+void
+lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_dereference *deref = (*rvalue)->as_dereference();
+ if (!deref)
+ return;
+
+ ir_variable *var = deref->variable_referenced();
+ if (!var || !var->is_in_buffer_block())
+ return;
+
+ mem_ctx = ralloc_parent(shader->ir);
+
+ ir_rvalue *offset = NULL;
+ unsigned const_offset;
+ bool row_major;
+ int matrix_columns;
+ unsigned packing = var->get_interface_type()->interface_packing;
+
+ /* Compute the offset to the start if the dereference as well as other
+ * information we need to configure the write
+ */
+ setup_for_load_or_store(var, deref,
+ &offset, &const_offset,
+ &row_major, &matrix_columns,
+ packing);
+ assert(offset);
/* Now that we've calculated the offset to the start of the
* dereference, walk over the type and emit loads into a temporary.
base_ir->insert_before(assign(load_offset, offset));
deref = new(mem_ctx) ir_dereference_variable(load_var);
- emit_ubo_loads(deref, load_offset, const_offset);
+ emit_access(false, deref, load_offset, const_offset,
+ row_major, matrix_columns, packing, 0);
*rvalue = deref;
progress = true;
}
+static bool
+shader_storage_buffer_object(const _mesa_glsl_parse_state *state)
+{
+ return state->ARB_shader_storage_buffer_object_enable;
+}
+
+ir_call *
+lower_ubo_reference_visitor::ssbo_store(ir_rvalue *deref,
+ ir_rvalue *offset,
+ unsigned write_mask)
+{
+ exec_list sig_params;
+
+ ir_variable *block_ref = new(mem_ctx)
+ ir_variable(glsl_type::uint_type, "block_ref" , ir_var_function_in);
+ sig_params.push_tail(block_ref);
+
+ ir_variable *offset_ref = new(mem_ctx)
+ ir_variable(glsl_type::uint_type, "offset" , ir_var_function_in);
+ sig_params.push_tail(offset_ref);
+
+ ir_variable *val_ref = new(mem_ctx)
+ ir_variable(deref->type, "value" , ir_var_function_in);
+ sig_params.push_tail(val_ref);
+
+ ir_variable *writemask_ref = new(mem_ctx)
+ ir_variable(glsl_type::uint_type, "write_mask" , ir_var_function_in);
+ sig_params.push_tail(writemask_ref);
+
+ ir_function_signature *sig = new(mem_ctx)
+ ir_function_signature(glsl_type::void_type, shader_storage_buffer_object);
+ assert(sig);
+ sig->replace_parameters(&sig_params);
+ sig->is_intrinsic = true;
+
+ ir_function *f = new(mem_ctx) ir_function("__intrinsic_store_ssbo");
+ f->add_signature(sig);
+
+ exec_list call_params;
+ call_params.push_tail(this->uniform_block->clone(mem_ctx, NULL));
+ call_params.push_tail(offset->clone(mem_ctx, NULL));
+ call_params.push_tail(deref->clone(mem_ctx, NULL));
+ call_params.push_tail(new(mem_ctx) ir_constant(write_mask));
+ return new(mem_ctx) ir_call(sig, NULL, &call_params);
+}
+
+ir_call *
+lower_ubo_reference_visitor::ssbo_load(const struct glsl_type *type,
+ ir_rvalue *offset)
+{
+ exec_list sig_params;
+
+ ir_variable *block_ref = new(mem_ctx)
+ ir_variable(glsl_type::uint_type, "block_ref" , ir_var_function_in);
+ sig_params.push_tail(block_ref);
+
+ ir_variable *offset_ref = new(mem_ctx)
+ ir_variable(glsl_type::uint_type, "offset_ref" , ir_var_function_in);
+ sig_params.push_tail(offset_ref);
+
+ ir_function_signature *sig =
+ new(mem_ctx) ir_function_signature(type, shader_storage_buffer_object);
+ assert(sig);
+ sig->replace_parameters(&sig_params);
+ sig->is_intrinsic = true;
+
+ ir_function *f = new(mem_ctx) ir_function("__intrinsic_load_ssbo");
+ f->add_signature(sig);
+
+ ir_variable *result = new(mem_ctx)
+ ir_variable(type, "ssbo_load_result", ir_var_temporary);
+ base_ir->insert_before(result);
+ ir_dereference_variable *deref_result = new(mem_ctx)
+ ir_dereference_variable(result);
+
+ exec_list call_params;
+ call_params.push_tail(this->uniform_block->clone(mem_ctx, NULL));
+ call_params.push_tail(offset->clone(mem_ctx, NULL));
+
+ return new(mem_ctx) ir_call(sig, deref_result, &call_params);
+}
+
+static inline int
+writemask_for_size(unsigned n)
+{
+ return ((1 << n) - 1);
+}
+
/**
- * Takes LHS and emits a series of assignments into its components
- * from the UBO variable at variable_offset + deref_offset.
- *
- * Recursively calls itself to break the deref down to the point that
- * the ir_binop_ubo_load expressions generated are contiguous scalars
- * or vectors.
+ * Takes a deref and recursively calls itself to break the deref down to the
+ * point that the reads or writes generated are contiguous scalars or vectors.
*/
void
-lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
- ir_variable *base_offset,
- unsigned int deref_offset)
+lower_ubo_reference_visitor::emit_access(bool is_write,
+ ir_dereference *deref,
+ ir_variable *base_offset,
+ unsigned int deref_offset,
+ bool row_major,
+ int matrix_columns,
+ unsigned packing,
+ unsigned write_mask)
{
if (deref->type->is_record()) {
unsigned int field_offset = 0;
for (unsigned i = 0; i < deref->type->length; i++) {
- const struct glsl_struct_field *field =
- &deref->type->fields.structure[i];
- ir_dereference *field_deref =
- new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
- field->name);
+ const struct glsl_struct_field *field =
+ &deref->type->fields.structure[i];
+ ir_dereference *field_deref =
+ new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
+ field->name);
- field_offset =
- glsl_align(field_offset,
- field->type->std140_base_alignment(ubo_var->RowMajor));
+ field_offset =
+ glsl_align(field_offset,
+ field->type->std140_base_alignment(row_major));
- emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset);
+ emit_access(is_write, field_deref, base_offset,
+ deref_offset + field_offset,
+ row_major, 1, packing,
+ writemask_for_size(field_deref->type->vector_elements));
- field_offset += field->type->std140_size(ubo_var->RowMajor);
+ field_offset += field->type->std140_size(row_major);
}
return;
}
if (deref->type->is_array()) {
- unsigned array_stride =
- glsl_align(deref->type->fields.array->std140_size(ubo_var->RowMajor),
- 16);
+ unsigned array_stride = packing == GLSL_INTERFACE_PACKING_STD430 ?
+ deref->type->fields.array->std430_array_stride(row_major) :
+ glsl_align(deref->type->fields.array->std140_size(row_major), 16);
for (unsigned i = 0; i < deref->type->length; i++) {
- ir_constant *element = new(mem_ctx) ir_constant(i);
- ir_dereference *element_deref =
- new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
- element);
- emit_ubo_loads(element_deref, base_offset,
- deref_offset + i * array_stride);
+ ir_constant *element = new(mem_ctx) ir_constant(i);
+ ir_dereference *element_deref =
+ new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
+ element);
+ emit_access(is_write, element_deref, base_offset,
+ deref_offset + i * array_stride,
+ row_major, 1, packing,
+ writemask_for_size(element_deref->type->vector_elements));
}
return;
}
if (deref->type->is_matrix()) {
for (unsigned i = 0; i < deref->type->matrix_columns; i++) {
- ir_constant *col = new(mem_ctx) ir_constant(i);
- ir_dereference *col_deref =
- new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
- col);
-
- /* std140 always rounds the stride of arrays (and matrices)
- * to a vec4, so matrices are always 16 between columns/rows.
- */
- emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16);
+ ir_constant *col = new(mem_ctx) ir_constant(i);
+ ir_dereference *col_deref =
+ new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL), col);
+
+ if (row_major) {
+ /* For a row-major matrix, the next column starts at the next
+ * element.
+ */
+ int size_mul = deref->type->is_double() ? 8 : 4;
+ emit_access(is_write, col_deref, base_offset,
+ deref_offset + i * size_mul,
+ row_major, deref->type->matrix_columns, packing,
+ writemask_for_size(col_deref->type->vector_elements));
+ } else {
+ int size_mul;
+
+ /* std430 doesn't round up vec2 size to a vec4 size */
+ if (packing == GLSL_INTERFACE_PACKING_STD430 &&
+ deref->type->vector_elements == 2 &&
+ !deref->type->is_double()) {
+ size_mul = 8;
+ } else {
+ /* std140 always rounds the stride of arrays (and matrices) to a
+ * vec4, so matrices are always 16 between columns/rows. With
+ * doubles, they will be 32 apart when there are more than 2 rows.
+ *
+ * For both std140 and std430, if the member is a
+ * three-'component vector with components consuming N basic
+ * machine units, the base alignment is 4N. For vec4, base
+ * alignment is 4N.
+ */
+ size_mul = (deref->type->is_double() &&
+ deref->type->vector_elements > 2) ? 32 : 16;
+ }
+
+ emit_access(is_write, col_deref, base_offset,
+ deref_offset + i * size_mul,
+ row_major, deref->type->matrix_columns, packing,
+ writemask_for_size(col_deref->type->vector_elements));
+ }
}
return;
}
- assert(deref->type->is_scalar() ||
- deref->type->is_vector());
+ assert(deref->type->is_scalar() || deref->type->is_vector());
- if (!ubo_var->RowMajor) {
- ir_rvalue *offset = add(base_offset,
- new(mem_ctx) ir_constant(deref_offset));
- base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
- ubo_load(deref->type, offset)));
+ if (!row_major) {
+ ir_rvalue *offset =
+ add(base_offset, new(mem_ctx) ir_constant(deref_offset));
+ if (is_write)
+ base_ir->insert_after(ssbo_store(deref, offset, write_mask));
+ else {
+ if (!this->is_shader_storage) {
+ base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
+ ubo_load(deref->type, offset)));
+ } else {
+ ir_call *load_ssbo = ssbo_load(deref->type, offset);
+ base_ir->insert_before(load_ssbo);
+ ir_rvalue *value = load_ssbo->return_deref->as_rvalue()->clone(mem_ctx, NULL);
+ base_ir->insert_before(assign(deref->clone(mem_ctx, NULL), value));
+ }
+ }
} else {
+ unsigned N = deref->type->is_double() ? 8 : 4;
+
/* We're dereffing a column out of a row-major matrix, so we
* gather the vector from each stored row.
*/
- assert(deref->type->base_type == GLSL_TYPE_FLOAT);
+ assert(deref->type->base_type == GLSL_TYPE_FLOAT ||
+ deref->type->base_type == GLSL_TYPE_DOUBLE);
/* Matrices, row_major or not, are stored as if they were
* arrays of vectors of the appropriate size in std140.
* Arrays have their strides rounded up to a vec4, so the
- * matrix stride is always 16.
+ * matrix stride is always 16. However a double matrix may either be 16
+ * or 32 depending on the number of columns.
*/
- unsigned matrix_stride = 16;
+ assert(matrix_columns <= 4);
+ unsigned matrix_stride = 0;
+ /* Matrix stride for std430 mat2xY matrices are not rounded up to
+ * vec4 size. From OpenGL 4.3 spec, section 7.6.2.2 "Standard Uniform
+ * Block Layout":
+ *
+ * "2. If the member is a two- or four-component vector with components
+ * consuming N basic machine units, the base alignment is 2N or 4N,
+ * respectively." [...]
+ * "4. If the member is an array of scalars or vectors, the base alignment
+ * and array stride are set to match the base alignment of a single array
+ * element, according to rules (1), (2), and (3), and rounded up to the
+ * base alignment of a vec4." [...]
+ * "7. If the member is a row-major matrix with C columns and R rows, the
+ * matrix is stored identically to an array of R row vectors with C
+ * components each, according to rule (4)." [...]
+ * "When using the std430 storage layout, shader storage blocks will be
+ * laid out in buffer storage identically to uniform and shader storage
+ * blocks using the std140 layout, except that the base alignment and
+ * stride of arrays of scalars and vectors in rule 4 and of structures in
+ * rule 9 are not rounded up a multiple of the base alignment of a vec4."
+ */
+ if (packing == GLSL_INTERFACE_PACKING_STD430 && matrix_columns == 2)
+ matrix_stride = 2 * N;
+ else
+ matrix_stride = glsl_align(matrix_columns * N, 16);
+
+ const glsl_type *deref_type = deref->type->base_type == GLSL_TYPE_FLOAT ?
+ glsl_type::float_type : glsl_type::double_type;
for (unsigned i = 0; i < deref->type->vector_elements; i++) {
- ir_rvalue *chan_offset =
- add(base_offset,
- new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
-
- base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
- ubo_load(glsl_type::float_type,
- chan_offset),
- (1U << i)));
+ ir_rvalue *chan_offset =
+ add(base_offset,
+ new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
+ if (is_write) {
+ /* If the component is not in the writemask, then don't
+ * store any value.
+ */
+ if (!((1 << i) & write_mask))
+ continue;
+
+ base_ir->insert_after(ssbo_store(swizzle(deref, i, 1), chan_offset, 1));
+ } else {
+ if (!this->is_shader_storage) {
+ base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
+ ubo_load(deref_type, chan_offset),
+ (1U << i)));
+ } else {
+ ir_call *load_ssbo = ssbo_load(deref_type, chan_offset);
+ base_ir->insert_before(load_ssbo);
+ ir_rvalue *value = load_ssbo->return_deref->as_rvalue()->clone(mem_ctx, NULL);
+ base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
+ value,
+ (1U << i)));
+ }
+ }
+ }
+ }
+}
+
+void
+lower_ubo_reference_visitor::write_to_memory(ir_dereference *deref,
+ ir_variable *var,
+ ir_variable *write_var,
+ unsigned write_mask)
+{
+ ir_rvalue *offset = NULL;
+ unsigned const_offset;
+ bool row_major;
+ int matrix_columns;
+ unsigned packing = var->get_interface_type()->interface_packing;
+
+ /* Compute the offset to the start if the dereference as well as other
+ * information we need to configure the write
+ */
+ setup_for_load_or_store(var, deref,
+ &offset, &const_offset,
+ &row_major, &matrix_columns,
+ packing);
+ assert(offset);
+
+ /* Now emit writes from the temporary to memory */
+ ir_variable *write_offset =
+ new(mem_ctx) ir_variable(glsl_type::uint_type,
+ "ssbo_store_temp_offset",
+ ir_var_temporary);
+
+ base_ir->insert_before(write_offset);
+ base_ir->insert_before(assign(write_offset, offset));
+
+ deref = new(mem_ctx) ir_dereference_variable(write_var);
+ emit_access(true, deref, write_offset, const_offset,
+ row_major, matrix_columns, packing, write_mask);
+}
+
+ir_visitor_status
+lower_ubo_reference_visitor::visit_enter(ir_expression *ir)
+{
+ check_ssbo_unsized_array_length_expression(ir);
+ return rvalue_visit(ir);
+}
+
+ir_expression *
+lower_ubo_reference_visitor::calculate_ssbo_unsized_array_length(ir_expression *expr)
+{
+ if (expr->operation !=
+ ir_expression_operation(ir_unop_ssbo_unsized_array_length))
+ return NULL;
+
+ ir_rvalue *rvalue = expr->operands[0]->as_rvalue();
+ if (!rvalue ||
+ !rvalue->type->is_array() || !rvalue->type->is_unsized_array())
+ return NULL;
+
+ ir_dereference *deref = expr->operands[0]->as_dereference();
+ if (!deref)
+ return NULL;
+
+ ir_variable *var = expr->operands[0]->variable_referenced();
+ if (!var || !var->is_in_shader_storage_block())
+ return NULL;
+ return process_ssbo_unsized_array_length(&rvalue, deref, var);
+}
+
+void
+lower_ubo_reference_visitor::check_ssbo_unsized_array_length_expression(ir_expression *ir)
+{
+ if (ir->operation ==
+ ir_expression_operation(ir_unop_ssbo_unsized_array_length)) {
+ /* Don't replace this unop if it is found alone. It is going to be
+ * removed by the optimization passes or replaced if it is part of
+ * an ir_assignment or another ir_expression.
+ */
+ return;
+ }
+
+ for (unsigned i = 0; i < ir->get_num_operands(); i++) {
+ if (ir->operands[i]->ir_type != ir_type_expression)
+ continue;
+ ir_expression *expr = (ir_expression *) ir->operands[i];
+ ir_expression *temp = calculate_ssbo_unsized_array_length(expr);
+ if (!temp)
+ continue;
+
+ delete expr;
+ ir->operands[i] = temp;
+ }
+}
+
+void
+lower_ubo_reference_visitor::check_ssbo_unsized_array_length_assignment(ir_assignment *ir)
+{
+ if (!ir->rhs || ir->rhs->ir_type != ir_type_expression)
+ return;
+
+ ir_expression *expr = (ir_expression *) ir->rhs;
+ ir_expression *temp = calculate_ssbo_unsized_array_length(expr);
+ if (!temp)
+ return;
+
+ delete expr;
+ ir->rhs = temp;
+ return;
+}
+
+ir_expression *
+lower_ubo_reference_visitor::emit_ssbo_get_buffer_size()
+{
+ ir_rvalue *block_ref = this->uniform_block->clone(mem_ctx, NULL);
+ return new(mem_ctx) ir_expression(ir_unop_get_buffer_size,
+ glsl_type::int_type,
+ block_ref);
+}
+
+unsigned
+lower_ubo_reference_visitor::calculate_unsized_array_stride(ir_dereference *deref,
+ unsigned packing)
+{
+ unsigned array_stride = 0;
+
+ switch (deref->ir_type) {
+ case ir_type_dereference_variable:
+ {
+ ir_dereference_variable *deref_var = (ir_dereference_variable *)deref;
+ const struct glsl_type *unsized_array_type = NULL;
+ /* An unsized array can be sized by other lowering passes, so pick
+ * the first field of the array which has the data type of the unsized
+ * array.
+ */
+ unsized_array_type = deref_var->var->type->fields.array;
+
+ /* Whether or not the field is row-major (because it might be a
+ * bvec2 or something) does not affect the array itself. We need
+ * to know whether an array element in its entirety is row-major.
+ */
+ const bool array_row_major =
+ is_dereferenced_thing_row_major(deref_var);
+
+ if (packing == GLSL_INTERFACE_PACKING_STD430) {
+ array_stride = unsized_array_type->std430_array_stride(array_row_major);
+ } else {
+ array_stride = unsized_array_type->std140_size(array_row_major);
+ array_stride = glsl_align(array_stride, 16);
}
+ break;
+ }
+ case ir_type_dereference_record:
+ {
+ ir_dereference_record *deref_record = (ir_dereference_record *) deref;
+ ir_dereference *interface_deref =
+ deref_record->record->as_dereference();
+ assert(interface_deref != NULL);
+ const struct glsl_type *interface_type = interface_deref->type;
+ unsigned record_length = interface_type->length;
+ /* Unsized array is always the last element of the interface */
+ const struct glsl_type *unsized_array_type =
+ interface_type->fields.structure[record_length - 1].type->fields.array;
+
+ const bool array_row_major =
+ is_dereferenced_thing_row_major(deref_record);
+
+ if (packing == GLSL_INTERFACE_PACKING_STD430) {
+ array_stride = unsized_array_type->std430_array_stride(array_row_major);
+ } else {
+ array_stride = unsized_array_type->std140_size(array_row_major);
+ array_stride = glsl_align(array_stride, 16);
+ }
+ break;
+ }
+ default:
+ unreachable("Unsupported dereference type");
+ }
+ return array_stride;
+}
+
+ir_expression *
+lower_ubo_reference_visitor::process_ssbo_unsized_array_length(ir_rvalue **rvalue,
+ ir_dereference *deref,
+ ir_variable *var)
+{
+ mem_ctx = ralloc_parent(*rvalue);
+
+ ir_rvalue *base_offset = NULL;
+ unsigned const_offset;
+ bool row_major;
+ int matrix_columns;
+ unsigned packing = var->get_interface_type()->interface_packing;
+ int unsized_array_stride = calculate_unsized_array_stride(deref, packing);
+
+ /* Compute the offset to the start if the dereference as well as other
+ * information we need to calculate the length.
+ */
+ setup_for_load_or_store(var, deref,
+ &base_offset, &const_offset,
+ &row_major, &matrix_columns,
+ packing);
+ /* array.length() =
+ * max((buffer_object_size - offset_of_array) / stride_of_array, 0)
+ */
+ ir_expression *buffer_size = emit_ssbo_get_buffer_size();
+
+ ir_expression *offset_of_array = new(mem_ctx)
+ ir_expression(ir_binop_add, base_offset,
+ new(mem_ctx) ir_constant(const_offset));
+ ir_expression *offset_of_array_int = new(mem_ctx)
+ ir_expression(ir_unop_u2i, offset_of_array);
+
+ ir_expression *sub = new(mem_ctx)
+ ir_expression(ir_binop_sub, buffer_size, offset_of_array_int);
+ ir_expression *div = new(mem_ctx)
+ ir_expression(ir_binop_div, sub,
+ new(mem_ctx) ir_constant(unsized_array_stride));
+ ir_expression *max = new(mem_ctx)
+ ir_expression(ir_binop_max, div, new(mem_ctx) ir_constant(0));
+
+ return max;
+}
+
+void
+lower_ubo_reference_visitor::check_for_ssbo_store(ir_assignment *ir)
+{
+ if (!ir || !ir->lhs)
+ return;
+
+ ir_rvalue *rvalue = ir->lhs->as_rvalue();
+ if (!rvalue)
+ return;
+
+ ir_dereference *deref = ir->lhs->as_dereference();
+ if (!deref)
+ return;
+
+ ir_variable *var = ir->lhs->variable_referenced();
+ if (!var || !var->is_in_buffer_block())
+ return;
+
+ /* We have a write to a buffer variable, so declare a temporary and rewrite
+ * the assignment so that the temporary is the LHS.
+ */
+ mem_ctx = ralloc_parent(shader->ir);
+
+ const glsl_type *type = rvalue->type;
+ ir_variable *write_var = new(mem_ctx) ir_variable(type,
+ "ssbo_store_temp",
+ ir_var_temporary);
+ base_ir->insert_before(write_var);
+ ir->lhs = new(mem_ctx) ir_dereference_variable(write_var);
+
+ /* Now we have to write the value assigned to the temporary back to memory */
+ write_to_memory(deref, var, write_var, ir->write_mask);
+ progress = true;
+}
+
+
+ir_visitor_status
+lower_ubo_reference_visitor::visit_enter(ir_assignment *ir)
+{
+ check_ssbo_unsized_array_length_assignment(ir);
+ check_for_ssbo_store(ir);
+ return rvalue_visit(ir);
+}
+
+/* Lowers the intrinsic call to a new internal intrinsic that swaps the
+ * access to the buffer variable in the first parameter by an offset
+ * and block index. This involves creating the new internal intrinsic
+ * (i.e. the new function signature).
+ */
+ir_call *
+lower_ubo_reference_visitor::lower_ssbo_atomic_intrinsic(ir_call *ir)
+{
+ /* SSBO atomics usually have 2 parameters, the buffer variable and an
+ * integer argument. The exception is CompSwap, that has an additional
+ * integer parameter.
+ */
+ int param_count = ir->actual_parameters.length();
+ assert(param_count == 2 || param_count == 3);
+
+ /* First argument must be a scalar integer buffer variable */
+ exec_node *param = ir->actual_parameters.get_head();
+ ir_instruction *inst = (ir_instruction *) param;
+ assert(inst->ir_type == ir_type_dereference_variable ||
+ inst->ir_type == ir_type_dereference_array ||
+ inst->ir_type == ir_type_dereference_record ||
+ inst->ir_type == ir_type_swizzle);
+
+ ir_rvalue *deref = (ir_rvalue *) inst;
+ assert(deref->type->is_scalar() && deref->type->is_integer());
+
+ ir_variable *var = deref->variable_referenced();
+ assert(var);
+
+ /* Compute the offset to the start if the dereference and the
+ * block index
+ */
+ mem_ctx = ralloc_parent(shader->ir);
+
+ ir_rvalue *offset = NULL;
+ unsigned const_offset;
+ bool row_major;
+ int matrix_columns;
+ unsigned packing = var->get_interface_type()->interface_packing;
+
+ setup_for_load_or_store(var, deref,
+ &offset, &const_offset,
+ &row_major, &matrix_columns,
+ packing);
+ assert(offset);
+ assert(!row_major);
+ assert(matrix_columns == 1);
+
+ ir_rvalue *deref_offset =
+ add(offset, new(mem_ctx) ir_constant(const_offset));
+ ir_rvalue *block_index = this->uniform_block->clone(mem_ctx, NULL);
+
+ /* Create the new internal function signature that will take a block
+ * index and offset instead of a buffer variable
+ */
+ exec_list sig_params;
+ ir_variable *sig_param = new(mem_ctx)
+ ir_variable(glsl_type::uint_type, "block_ref" , ir_var_function_in);
+ sig_params.push_tail(sig_param);
+
+ sig_param = new(mem_ctx)
+ ir_variable(glsl_type::uint_type, "offset" , ir_var_function_in);
+ sig_params.push_tail(sig_param);
+
+ const glsl_type *type = deref->type->base_type == GLSL_TYPE_INT ?
+ glsl_type::int_type : glsl_type::uint_type;
+ sig_param = new(mem_ctx)
+ ir_variable(type, "data1", ir_var_function_in);
+ sig_params.push_tail(sig_param);
+
+ if (param_count == 3) {
+ sig_param = new(mem_ctx)
+ ir_variable(type, "data2", ir_var_function_in);
+ sig_params.push_tail(sig_param);
+ }
+
+ ir_function_signature *sig =
+ new(mem_ctx) ir_function_signature(deref->type,
+ shader_storage_buffer_object);
+ assert(sig);
+ sig->replace_parameters(&sig_params);
+ sig->is_intrinsic = true;
+
+ char func_name[64];
+ sprintf(func_name, "%s_internal", ir->callee_name());
+ ir_function *f = new(mem_ctx) ir_function(func_name);
+ f->add_signature(sig);
+
+ /* Now, create the call to the internal intrinsic */
+ exec_list call_params;
+ call_params.push_tail(block_index);
+ call_params.push_tail(deref_offset);
+ param = ir->actual_parameters.get_head()->get_next();
+ ir_rvalue *param_as_rvalue = ((ir_instruction *) param)->as_rvalue();
+ call_params.push_tail(param_as_rvalue->clone(mem_ctx, NULL));
+ if (param_count == 3) {
+ param = param->get_next();
+ param_as_rvalue = ((ir_instruction *) param)->as_rvalue();
+ call_params.push_tail(param_as_rvalue->clone(mem_ctx, NULL));
+ }
+ ir_dereference_variable *return_deref =
+ ir->return_deref->clone(mem_ctx, NULL);
+ return new(mem_ctx) ir_call(sig, return_deref, &call_params);
+}
+
+ir_call *
+lower_ubo_reference_visitor::check_for_ssbo_atomic_intrinsic(ir_call *ir)
+{
+ const char *callee = ir->callee_name();
+ if (!strcmp("__intrinsic_ssbo_atomic_add", callee) ||
+ !strcmp("__intrinsic_ssbo_atomic_min", callee) ||
+ !strcmp("__intrinsic_ssbo_atomic_max", callee) ||
+ !strcmp("__intrinsic_ssbo_atomic_and", callee) ||
+ !strcmp("__intrinsic_ssbo_atomic_or", callee) ||
+ !strcmp("__intrinsic_ssbo_atomic_xor", callee) ||
+ !strcmp("__intrinsic_ssbo_atomic_exchange", callee) ||
+ !strcmp("__intrinsic_ssbo_atomic_comp_swap", callee)) {
+ return lower_ssbo_atomic_intrinsic(ir);
+ }
+
+ return ir;
+}
+
+
+ir_visitor_status
+lower_ubo_reference_visitor::visit_enter(ir_call *ir)
+{
+ ir_call *new_ir = check_for_ssbo_atomic_intrinsic(ir);
+ if (new_ir != ir) {
+ progress = true;
+ base_ir->replace_with(new_ir);
+ return visit_continue_with_parent;
}
+
+ return rvalue_visit(ir);
}
+
} /* unnamed namespace */
void
-lower_ubo_reference(struct gl_shader *shader, exec_list *instructions)
+lower_ubo_reference(struct gl_shader *shader)
{
lower_ubo_reference_visitor v(shader);
*/
do {
v.progress = false;
- visit_list_elements(&v, instructions);
+ visit_list_elements(&v, shader->ir);
} while (v.progress);
}