* large. For simplicity sake, just clamp the index to [0, size-1].
*/
const int i = MIN2(MAX2(ir_constant->value.i[0], 0),
- (deref->array->type->vector_elements - 1));
+ ((int) deref->array->type->vector_elements - 1));
return new(ctx) ir_swizzle(deref->array, i, 0, 0, 0, 1);
}