if (this->dont_lower_swz && is_extended_swizzle(expr))
return;
- /* FINISHME: Is this the right thing to use for the talloc context?
+ /* FINISHME: Is this the right thing to use for the ralloc context?
*/
void *const mem_ctx = expr;
case GLSL_TYPE_INT: d.i[assigned] = c->value.i[0]; break;
case GLSL_TYPE_FLOAT: d.f[assigned] = c->value.f[0]; break;
case GLSL_TYPE_BOOL: d.b[assigned] = c->value.b[0]; break;
- defatul: assert(!"Should not get here."); break;
+ default: assert(!"Should not get here."); break;
}
write_mask |= (1U << i);
if (assigned > 0) {
ir_constant *const c =
new(mem_ctx) ir_constant(glsl_type::get_instance(expr->type->base_type,
- assigned, 0),
+ assigned, 1),
&d);
ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp);
ir_assignment *const assign =