nir: Use nir_builder in nir_lower_io's get_io_offset().
[mesa.git] / src / glsl / nir / nir.c
index 78ff886218da8f05b75fdb3b9630b50c8b5339f7..2f7cbae42be9f7a582f5eced08e40b995c3b7bb1 100644 (file)
@@ -450,7 +450,7 @@ nir_call_instr_create(nir_shader *shader, nir_function_overload *callee)
 nir_tex_instr *
 nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
 {
-   nir_tex_instr *instr = ralloc(shader, nir_tex_instr);
+   nir_tex_instr *instr = rzalloc(shader, nir_tex_instr);
    instr_init(&instr->instr, nir_instr_type_tex);
 
    dest_init(&instr->dest);