}
extern "C" void
-nir_lower_samplers(nir_shader *shader, const struct gl_shader_program *shader_program,
- gl_shader_stage stage)
+nir_lower_samplers(nir_shader *shader,
+ const struct gl_shader_program *shader_program)
{
nir_foreach_overload(shader, overload) {
if (overload->impl)
- lower_impl(overload->impl, shader_program, stage);
+ lower_impl(overload->impl, shader_program, shader->stage);
}
}