struct hash_table *phi_table;
};
-static int
-type_get_length(const struct glsl_type *type)
-{
- switch (glsl_get_base_type(type)) {
- case GLSL_TYPE_STRUCT:
- case GLSL_TYPE_ARRAY:
- return glsl_get_length(type);
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_BOOL:
- if (glsl_type_is_matrix(type))
- return glsl_get_matrix_columns(type);
- else
- return glsl_get_vector_elements(type);
- default:
- unreachable("Invalid deref base type");
- }
-}
-
static struct deref_node *
deref_node_create(struct deref_node *parent,
const struct glsl_type *type, nir_shader *shader)
{
size_t size = sizeof(struct deref_node) +
- type_get_length(type) * sizeof(struct deref_node *);
+ glsl_get_length(type) * sizeof(struct deref_node *);
struct deref_node *node = rzalloc_size(shader, size);
node->type = type;
case nir_deref_type_struct: {
nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
- assert(deref_struct->index < type_get_length(node->type));
+ assert(deref_struct->index < glsl_get_length(node->type));
if (node->children[deref_struct->index] == NULL)
node->children[deref_struct->index] =
* out-of-bounds offset. We need to handle this at least
* somewhat gracefully.
*/
- if (arr->base_offset >= type_get_length(node->type))
+ if (arr->base_offset >= glsl_get_length(node->type))
return NULL;
if (node->children[arr->base_offset] == NULL)
struct deref_node *arg_node =
get_deref_node(copy->variables[i], state);
- if (arg_node == NULL)
+ /* Only bother removing copy entries for other nodes */
+ if (arg_node == NULL || arg_node == node)
continue;
struct set_entry *arg_entry = _mesa_set_search(arg_node->copies, copy);
nir_instr_remove(©->instr);
}
- return true;
-}
-
-/* Returns a load_const instruction that represents the constant
- * initializer for the given deref chain. The caller is responsible for
- * ensuring that there actually is a constant initializer.
- */
-static nir_load_const_instr *
-get_const_initializer_load(const nir_deref_var *deref,
- struct lower_variables_state *state)
-{
- nir_constant *constant = deref->var->constant_initializer;
- const nir_deref *tail = &deref->deref;
- unsigned matrix_offset = 0;
- while (tail->child) {
- switch (tail->child->deref_type) {
- case nir_deref_type_array: {
- nir_deref_array *arr = nir_deref_as_array(tail->child);
- assert(arr->deref_array_type == nir_deref_array_type_direct);
- if (glsl_type_is_matrix(tail->type)) {
- assert(arr->deref.child == NULL);
- matrix_offset = arr->base_offset;
- } else {
- constant = constant->elements[arr->base_offset];
- }
- break;
- }
+ node->copies = NULL;
- case nir_deref_type_struct: {
- constant = constant->elements[nir_deref_as_struct(tail->child)->index];
- break;
- }
-
- default:
- unreachable("Invalid deref child type");
- }
-
- tail = tail->child;
- }
-
- nir_load_const_instr *load =
- nir_load_const_instr_create(state->shader,
- glsl_get_vector_elements(tail->type));
-
- matrix_offset *= load->def.num_components;
- for (unsigned i = 0; i < load->def.num_components; i++) {
- switch (glsl_get_base_type(tail->type)) {
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT:
- load->value.u[i] = constant->value.u[matrix_offset + i];
- break;
- case GLSL_TYPE_BOOL:
- load->value.u[i] = constant->value.b[matrix_offset + i] ?
- NIR_TRUE : NIR_FALSE;
- break;
- default:
- unreachable("Invalid immediate type");
- }
- }
-
- return load;
+ return true;
}
/** Pushes an SSA def onto the def stack for the given node
nir_phi_src *src = ralloc(phi, nir_phi_src);
src->pred = pred;
+ src->src.parent_instr = &phi->instr;
src->src.is_ssa = true;
src->src.ssa = get_ssa_def_for_block(node, pred, state);
- _mesa_set_add(src->src.ssa->uses, instr);
+ list_addtail(&src->src.use_link, &src->src.ssa->uses);
exec_list_push_tail(&phi->srcs, &src->node);
}
nir_instr_remove(&intrin->instr);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
- nir_src_for_ssa(&undef->def),
- state->shader);
+ nir_src_for_ssa(&undef->def));
continue;
}
nir_instr_remove(&intrin->instr);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
- nir_src_for_ssa(&mov->dest.dest.ssa),
- state->shader);
+ nir_src_for_ssa(&mov->dest.dest.ssa));
break;
}
state.add_to_direct_deref_nodes = true;
nir_foreach_block(impl, register_variable_uses_block, &state);
- struct set *outputs = _mesa_set_create(state.dead_ctx,
- _mesa_hash_pointer,
- _mesa_key_pointer_equal);
-
bool progress = false;
nir_metadata_require(impl, nir_metadata_block_index);
progress = true;
if (deref->var->constant_initializer) {
- nir_load_const_instr *load = get_const_initializer_load(deref, &state);
+ nir_load_const_instr *load =
+ nir_deref_get_const_initializer_load(state.shader, deref);
nir_ssa_def_init(&load->instr, &load->def,
glsl_get_vector_elements(node->type), NULL);
nir_instr_insert_before_cf_list(&impl->body, &load->instr);
def_stack_push(node, &load->def, &state);
}
- if (deref->var->data.mode == nir_var_shader_out)
- _mesa_set_add(outputs, node);
-
foreach_deref_node_match(deref, lower_copies_to_load_store, &state);
}
nir_foreach_block(impl, register_variable_uses_block, &state);
insert_phi_nodes(&state);
- rename_variables_block(impl->start_block, &state);
+ rename_variables_block(nir_start_block(impl), &state);
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);