nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
[mesa.git] / src / glsl / nir / nir_opt_peephole_select.c
index b89451b09f9ecd3be7f821c718b7e3e9e5f38f4a..f400cfd66da3ecf4e6656a593f2056922f78b95b 100644 (file)
@@ -84,7 +84,9 @@ block_check_for_allowed_instrs(nir_block *block)
       case nir_instr_type_alu: {
          /* It must be a move operation */
          nir_alu_instr *mov = nir_instr_as_alu(instr);
-         if (mov->op != nir_op_fmov && mov->op != nir_op_imov)
+         if (mov->op != nir_op_fmov && mov->op != nir_op_imov &&
+             mov->op != nir_op_fneg && mov->op != nir_op_ineg &&
+             mov->op != nir_op_fabs && mov->op != nir_op_iabs)
             return false;
 
          /* Can't handle saturate */