class ir_algebraic_visitor : public ir_rvalue_visitor {
public:
- ir_algebraic_visitor()
+ ir_algebraic_visitor(bool native_integers,
+ const struct gl_shader_compiler_options *options)
+ : options(options)
{
this->progress = false;
this->mem_ctx = NULL;
+ this->native_integers = native_integers;
}
virtual ~ir_algebraic_visitor()
ir_rvalue *swizzle_if_required(ir_expression *expr,
ir_rvalue *operand);
+ const struct gl_shader_compiler_options *options;
void *mem_ctx;
+ bool native_integers;
bool progress;
};
return (ir == NULL) ? false : ir->is_value(2.0, 2);
}
+static inline bool
+is_vec_four(ir_constant *ir)
+{
+ return (ir == NULL) ? false : ir->is_value(4.0, 4);
+}
+
static inline bool
is_vec_negative_one(ir_constant *ir)
{
}
static inline bool
-is_vec_basis(ir_constant *ir)
+is_valid_vec_const(ir_constant *ir)
{
- return (ir == NULL) ? false : ir->is_basis();
+ if (ir == NULL)
+ return false;
+
+ if (!ir->type->is_scalar() && !ir->type->is_vector())
+ return false;
+
+ return true;
+}
+
+static inline bool
+is_less_than_one(ir_constant *ir)
+{
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+
+ if (!is_valid_vec_const(ir))
+ return false;
+
+ unsigned component = 0;
+ for (int c = 0; c < ir->type->vector_elements; c++) {
+ if (ir->get_float_component(c) < 1.0f)
+ component++;
+ }
+
+ return (component == ir->type->vector_elements);
+}
+
+static inline bool
+is_greater_than_zero(ir_constant *ir)
+{
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+
+ if (!is_valid_vec_const(ir))
+ return false;
+
+ unsigned component = 0;
+ for (int c = 0; c < ir->type->vector_elements; c++) {
+ if (ir->get_float_component(c) > 0.0f)
+ component++;
+ }
+
+ return (component == ir->type->vector_elements);
}
static void
ir->type = ir->operands[1]->type;
}
+/* Recognize (v.x + v.y) + (v.z + v.w) as dot(v, 1.0) */
+static ir_expression *
+try_replace_with_dot(ir_expression *expr0, ir_expression *expr1, void *mem_ctx)
+{
+ if (expr0 && expr0->operation == ir_binop_add &&
+ expr0->type->is_float() &&
+ expr1 && expr1->operation == ir_binop_add &&
+ expr1->type->is_float()) {
+ ir_swizzle *x = expr0->operands[0]->as_swizzle();
+ ir_swizzle *y = expr0->operands[1]->as_swizzle();
+ ir_swizzle *z = expr1->operands[0]->as_swizzle();
+ ir_swizzle *w = expr1->operands[1]->as_swizzle();
+
+ if (!x || x->mask.num_components != 1 ||
+ !y || y->mask.num_components != 1 ||
+ !z || z->mask.num_components != 1 ||
+ !w || w->mask.num_components != 1) {
+ return NULL;
+ }
+
+ bool swiz_seen[4] = {false, false, false, false};
+ swiz_seen[x->mask.x] = true;
+ swiz_seen[y->mask.x] = true;
+ swiz_seen[z->mask.x] = true;
+ swiz_seen[w->mask.x] = true;
+
+ if (!swiz_seen[0] || !swiz_seen[1] ||
+ !swiz_seen[2] || !swiz_seen[3]) {
+ return NULL;
+ }
+
+ if (x->val->equals(y->val) &&
+ x->val->equals(z->val) &&
+ x->val->equals(w->val)) {
+ return dot(x->val, new(mem_ctx) ir_constant(1.0f, 4));
+ }
+ }
+ return NULL;
+}
+
void
ir_algebraic_visitor::reassociate_operands(ir_expression *ir1,
int op1,
ir_expression *op_expr[4] = {NULL, NULL, NULL, NULL};
unsigned int i;
+ if (ir->operation == ir_binop_mul &&
+ ir->operands[0]->type->is_matrix() &&
+ ir->operands[1]->type->is_vector()) {
+ ir_expression *matrix_mul = ir->operands[0]->as_expression();
+
+ if (matrix_mul && matrix_mul->operation == ir_binop_mul &&
+ matrix_mul->operands[0]->type->is_matrix() &&
+ matrix_mul->operands[1]->type->is_matrix()) {
+
+ return mul(matrix_mul->operands[0],
+ mul(matrix_mul->operands[1], ir->operands[1]));
+ }
+ }
+
assert(ir->get_num_operands() <= 4);
for (i = 0; i < ir->get_num_operands(); i++) {
if (ir->operands[i]->type->is_matrix())
if (op_expr[0]->operation == ir_unop_log2) {
return op_expr[0]->operands[0];
}
+
+ if (!options->EmitNoPow && op_expr[0]->operation == ir_binop_mul) {
+ for (int log2_pos = 0; log2_pos < 2; log2_pos++) {
+ ir_expression *log2_expr =
+ op_expr[0]->operands[log2_pos]->as_expression();
+
+ if (log2_expr && log2_expr->operation == ir_unop_log2) {
+ return new(mem_ctx) ir_expression(ir_binop_pow,
+ ir->type,
+ log2_expr->operands[0],
+ op_expr[0]->operands[1 - log2_pos]);
+ }
+ }
+ }
break;
case ir_unop_log2:
}
break;
+ case ir_unop_f2i:
+ case ir_unop_f2u:
+ if (op_expr[0] && op_expr[0]->operation == ir_unop_trunc) {
+ return new(mem_ctx) ir_expression(ir->operation,
+ ir->type,
+ op_expr[0]->operands[0]);
+ }
+ break;
+
case ir_unop_logic_not: {
enum ir_expression_operation new_op = ir_unop_logic_not;
break;
}
+ case ir_unop_saturate:
+ if (op_expr[0] && op_expr[0]->operation == ir_binop_add) {
+ ir_expression *b2f_0 = op_expr[0]->operands[0]->as_expression();
+ ir_expression *b2f_1 = op_expr[0]->operands[1]->as_expression();
+
+ if (b2f_0 && b2f_0->operation == ir_unop_b2f &&
+ b2f_1 && b2f_1->operation == ir_unop_b2f) {
+ return b2f(logic_or(b2f_0->operands[0], b2f_1->operands[0]));
+ }
+ }
+ break;
+
case ir_binop_add:
if (is_vec_zero(op_const[0]))
return ir->operands[1];
if (op_const[1] && !op_const[0])
reassociate_constant(ir, 1, op_const[1], op_expr[0]);
+ /* Recognize (v.x + v.y) + (v.z + v.w) as dot(v, 1.0) */
+ if (options->OptimizeForAOS) {
+ ir_expression *expr = try_replace_with_dot(op_expr[0], op_expr[1],
+ mem_ctx);
+ if (expr)
+ return expr;
+ }
+
/* Replace (-x + y) * a + x and commutative variations with lrp(x, y, a).
*
* (-x + y) * a + x
}
}
}
+
break;
case ir_binop_sub:
if (is_vec_negative_one(op_const[1]))
return neg(ir->operands[0]);
+ if (op_expr[0] && op_expr[0]->operation == ir_unop_b2f &&
+ op_expr[1] && op_expr[1]->operation == ir_unop_b2f) {
+ return b2f(logic_and(op_expr[0]->operands[0], op_expr[1]->operands[0]));
+ }
/* Reassociate multiplication of constants so that we can do
* constant folding.
if (op_const[1] && !op_const[0])
reassociate_constant(ir, 1, op_const[1], op_expr[0]);
+ /* Optimizes
+ *
+ * (mul (floor (add (abs x) 0.5) (sign x)))
+ *
+ * into
+ *
+ * (trunc (add x (mul (sign x) 0.5)))
+ */
+ for (int i = 0; i < 2; i++) {
+ ir_expression *sign_expr = ir->operands[i]->as_expression();
+ ir_expression *floor_expr = ir->operands[1 - i]->as_expression();
+
+ if (!sign_expr || sign_expr->operation != ir_unop_sign ||
+ !floor_expr || floor_expr->operation != ir_unop_floor)
+ continue;
+
+ ir_expression *add_expr = floor_expr->operands[0]->as_expression();
+ if (!add_expr || add_expr->operation != ir_binop_add)
+ continue;
+
+ for (int j = 0; j < 2; j++) {
+ ir_expression *abs_expr = add_expr->operands[j]->as_expression();
+ if (!abs_expr || abs_expr->operation != ir_unop_abs)
+ continue;
+
+ ir_constant *point_five = add_expr->operands[1 - j]->as_constant();
+ if (!point_five || !point_five->is_value(0.5, 0))
+ continue;
+
+ if (abs_expr->operands[0]->equals(sign_expr->operands[0])) {
+ return trunc(add(abs_expr->operands[0],
+ mul(sign_expr, point_five)));
+ }
+ }
+ }
break;
case ir_binop_div:
- if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) {
+ if (is_vec_one(op_const[0]) && (
+ ir->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->type->base_type == GLSL_TYPE_DOUBLE)) {
return new(mem_ctx) ir_expression(ir_unop_rcp,
ir->operands[1]->type,
ir->operands[1],
if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1]))
return ir_constant::zero(mem_ctx, ir->type);
- if (is_vec_basis(op_const[0])) {
- unsigned component = 0;
- for (unsigned c = 0; c < op_const[0]->type->vector_elements; c++) {
- if (op_const[0]->value.f[c] == 1.0)
- component = c;
- }
- return new(mem_ctx) ir_swizzle(ir->operands[1], component, 0, 0, 0, 1);
- }
- if (is_vec_basis(op_const[1])) {
- unsigned component = 0;
- for (unsigned c = 0; c < op_const[1]->type->vector_elements; c++) {
- if (op_const[1]->value.f[c] == 1.0)
- component = c;
- }
- return new(mem_ctx) ir_swizzle(ir->operands[0], component, 0, 0, 0, 1);
+ for (int i = 0; i < 2; i++) {
+ if (!op_const[i])
+ continue;
+
+ unsigned components[4] = { 0 }, count = 0;
+
+ for (unsigned c = 0; c < op_const[i]->type->vector_elements; c++) {
+ if (op_const[i]->is_zero())
+ continue;
+
+ components[count] = c;
+ count++;
+ }
+
+ /* No channels had zero values; bail. */
+ if (count >= op_const[i]->type->vector_elements)
+ break;
+
+ ir_expression_operation op = count == 1 ?
+ ir_binop_mul : ir_binop_dot;
+
+ /* Swizzle both operands to remove the channels that were zero. */
+ return new(mem_ctx)
+ ir_expression(op, ir->type,
+ new(mem_ctx) ir_swizzle(ir->operands[0],
+ components, count),
+ new(mem_ctx) ir_swizzle(ir->operands[1],
+ components, count));
+ }
+ break;
+
+ case ir_binop_less:
+ case ir_binop_lequal:
+ case ir_binop_greater:
+ case ir_binop_gequal:
+ case ir_binop_equal:
+ case ir_binop_nequal:
+ for (int add_pos = 0; add_pos < 2; add_pos++) {
+ ir_expression *add = op_expr[add_pos];
+
+ if (!add || add->operation != ir_binop_add)
+ continue;
+
+ ir_constant *zero = op_const[1 - add_pos];
+ if (!is_vec_zero(zero))
+ continue;
+
+ /* Depending of the zero position we want to optimize
+ * (0 cmp x+y) into (-x cmp y) or (x+y cmp 0) into (x cmp -y)
+ */
+ if (add_pos == 1) {
+ return new(mem_ctx) ir_expression(ir->operation,
+ neg(add->operands[0]),
+ add->operands[1]);
+ } else {
+ return new(mem_ctx) ir_expression(ir->operation,
+ add->operands[0],
+ neg(add->operands[1]));
+ }
}
break;
+ case ir_binop_all_equal:
+ case ir_binop_any_nequal:
+ if (ir->operands[0]->type->is_scalar() &&
+ ir->operands[1]->type->is_scalar())
+ return new(mem_ctx) ir_expression(ir->operation == ir_binop_all_equal
+ ? ir_binop_equal : ir_binop_nequal,
+ ir->operands[0],
+ ir->operands[1]);
+ break;
+
case ir_binop_rshift:
case ir_binop_lshift:
/* 0 >> x == 0 */
if (is_vec_two(op_const[0]))
return expr(ir_unop_exp2, ir->operands[1]);
+ if (is_vec_two(op_const[1])) {
+ ir_variable *x = new(ir) ir_variable(ir->operands[1]->type, "x",
+ ir_var_temporary);
+ base_ir->insert_before(x);
+ base_ir->insert_before(assign(x, ir->operands[0]));
+ return mul(x, x);
+ }
+
+ if (is_vec_four(op_const[1])) {
+ ir_variable *x = new(ir) ir_variable(ir->operands[1]->type, "x",
+ ir_var_temporary);
+ base_ir->insert_before(x);
+ base_ir->insert_before(assign(x, ir->operands[0]));
+
+ ir_variable *squared = new(ir) ir_variable(ir->operands[1]->type,
+ "squared",
+ ir_var_temporary);
+ base_ir->insert_before(squared);
+ base_ir->insert_before(assign(squared, mul(x, x)));
+ return mul(squared, squared);
+ }
+
+ break;
+
+ case ir_binop_min:
+ case ir_binop_max:
+ if (ir->type->base_type != GLSL_TYPE_FLOAT || options->EmitNoSat)
+ break;
+
+ /* Replace min(max) operations and its commutative combinations with
+ * a saturate operation
+ */
+ for (int op = 0; op < 2; op++) {
+ ir_expression *inner_expr = op_expr[op];
+ ir_constant *outer_const = op_const[1 - op];
+ ir_expression_operation op_cond = (ir->operation == ir_binop_max) ?
+ ir_binop_min : ir_binop_max;
+
+ if (!inner_expr || !outer_const || (inner_expr->operation != op_cond))
+ continue;
+
+ /* One of these has to be a constant */
+ if (!inner_expr->operands[0]->as_constant() &&
+ !inner_expr->operands[1]->as_constant())
+ break;
+
+ /* Found a min(max) combination. Now try to see if its operands
+ * meet our conditions that we can do just a single saturate operation
+ */
+ for (int minmax_op = 0; minmax_op < 2; minmax_op++) {
+ ir_rvalue *x = inner_expr->operands[minmax_op];
+ ir_rvalue *y = inner_expr->operands[1 - minmax_op];
+
+ ir_constant *inner_const = y->as_constant();
+ if (!inner_const)
+ continue;
+
+ /* min(max(x, 0.0), 1.0) is sat(x) */
+ if (ir->operation == ir_binop_min &&
+ inner_const->is_zero() &&
+ outer_const->is_one())
+ return saturate(x);
+
+ /* max(min(x, 1.0), 0.0) is sat(x) */
+ if (ir->operation == ir_binop_max &&
+ inner_const->is_one() &&
+ outer_const->is_zero())
+ return saturate(x);
+
+ /* min(max(x, 0.0), b) where b < 1.0 is sat(min(x, b)) */
+ if (ir->operation == ir_binop_min &&
+ inner_const->is_zero() &&
+ is_less_than_one(outer_const))
+ return saturate(expr(ir_binop_min, x, outer_const));
+
+ /* max(min(x, b), 0.0) where b < 1.0 is sat(min(x, b)) */
+ if (ir->operation == ir_binop_max &&
+ is_less_than_one(inner_const) &&
+ outer_const->is_zero())
+ return saturate(expr(ir_binop_min, x, inner_const));
+
+ /* max(min(x, 1.0), b) where b > 0.0 is sat(max(x, b)) */
+ if (ir->operation == ir_binop_max &&
+ inner_const->is_one() &&
+ is_greater_than_zero(outer_const))
+ return saturate(expr(ir_binop_max, x, outer_const));
+
+ /* min(max(x, b), 1.0) where b > 0.0 is sat(max(x, b)) */
+ if (ir->operation == ir_binop_min &&
+ is_greater_than_zero(inner_const) &&
+ outer_const->is_one())
+ return saturate(expr(ir_binop_max, x, inner_const));
+ }
+ }
+
break;
case ir_unop_rcp:
if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp)
return op_expr[0]->operands[0];
+ if (op_expr[0] && (op_expr[0]->operation == ir_unop_exp2 ||
+ op_expr[0]->operation == ir_unop_exp)) {
+ return new(mem_ctx) ir_expression(op_expr[0]->operation, ir->type,
+ neg(op_expr[0]->operands[0]));
+ }
+
/* While ir_to_mesa.cpp will lower sqrt(x) to rcp(rsq(x)), it does so at
* its IR level, so we can always apply this transformation.
*/
break;
+ case ir_triop_fma:
+ /* Operands are op0 * op1 + op2. */
+ if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
+ return ir->operands[2];
+ } else if (is_vec_zero(op_const[2])) {
+ return mul(ir->operands[0], ir->operands[1]);
+ } else if (is_vec_one(op_const[0])) {
+ return add(ir->operands[1], ir->operands[2]);
+ } else if (is_vec_one(op_const[1])) {
+ return add(ir->operands[0], ir->operands[2]);
+ }
+ break;
+
case ir_triop_lrp:
/* Operands are (x, y, a). */
if (is_vec_zero(op_const[2])) {
return ir->operands[1];
} else if (ir->operands[0]->equals(ir->operands[1])) {
return ir->operands[0];
+ } else if (is_vec_zero(op_const[0])) {
+ return mul(ir->operands[1], ir->operands[2]);
+ } else if (is_vec_zero(op_const[1])) {
+ unsigned op2_components = ir->operands[2]->type->vector_elements;
+ ir_constant *one;
+
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ one = new(mem_ctx) ir_constant(1.0f, op2_components);
+ break;
+ case GLSL_TYPE_DOUBLE:
+ one = new(mem_ctx) ir_constant(1.0, op2_components);
+ break;
+ default:
+ one = NULL;
+ unreachable("unexpected type");
+ }
+
+ return mul(ir->operands[0], add(one, neg(ir->operands[2])));
}
break;
+ case ir_triop_csel:
+ if (is_vec_one(op_const[0]))
+ return ir->operands[1];
+ if (is_vec_zero(op_const[0]))
+ return ir->operands[2];
+ break;
+
default:
break;
}
}
bool
-do_algebraic(exec_list *instructions)
+do_algebraic(exec_list *instructions, bool native_integers,
+ const struct gl_shader_compiler_options *options)
{
- ir_algebraic_visitor v;
+ ir_algebraic_visitor v(native_integers, options);
visit_list_elements(&v, instructions);