static bool debug = false;
+namespace {
+
class acp_entry : public exec_node
{
public:
ir_copy_propagation_elements_visitor()
{
this->progress = false;
+ this->killed_all = false;
this->mem_ctx = ralloc_context(NULL);
this->shader_mem_ctx = NULL;
this->acp = new(mem_ctx) exec_list;
void *shader_mem_ctx;
};
+} /* unnamed namespace */
+
ir_visitor_status
ir_copy_propagation_elements_visitor::visit_enter(ir_function_signature *ir)
{