egl/main: Stop using EGLNative types internally
[mesa.git] / src / glsl / opt_dead_code.cpp
index b65e5c2ce333af7baefa594d41e763eb1dc2e598..af53d94fdea63c16a01ab4c54b615dd46498b19d 100644 (file)
@@ -79,9 +79,9 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned)
         /* Remove a single dead assignment to the variable we found.
          * Don't do so if it's a shader or function output, though.
          */
-        if (entry->var->mode != ir_var_function_out &&
-            entry->var->mode != ir_var_function_inout &&
-             entry->var->mode != ir_var_shader_out) {
+        if (entry->var->data.mode != ir_var_function_out &&
+            entry->var->data.mode != ir_var_function_inout &&
+             entry->var->data.mode != ir_var_shader_out) {
            entry->assign->remove();
            progress = true;
 
@@ -99,7 +99,7 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned)
          * stage.  Also, once uniform locations have been assigned, the
          * declaration cannot be deleted.
          */
-        if (entry->var->mode == ir_var_uniform &&
+        if (entry->var->data.mode == ir_var_uniform &&
             (uniform_locations_assigned ||
              entry->var->constant_value))
            continue;
@@ -129,13 +129,12 @@ do_dead_code_unlinked(exec_list *instructions)
 {
    bool progress = false;
 
-   foreach_iter(exec_list_iterator, iter, *instructions) {
-      ir_instruction *ir = (ir_instruction *)iter.get();
+   foreach_list(n, instructions) {
+      ir_instruction *ir = (ir_instruction *) n;
       ir_function *f = ir->as_function();
       if (f) {
-        foreach_iter(exec_list_iterator, sigiter, *f) {
-           ir_function_signature *sig =
-              (ir_function_signature *) sigiter.get();
+        foreach_list(signode, &f->signatures) {
+           ir_function_signature *sig = (ir_function_signature *) signode;
            /* The setting of the uniform_locations_assigned flag here is
             * irrelevent.  If there is a uniform declaration encountered
             * inside the body of the function, something has already gone