glsl: a shader storage buffer must be smaller than the maximum size allowed
[mesa.git] / src / glsl / opt_noop_swizzle.cpp
index 693719e3dc790046620cf8f7e534aaa835c5e6af..586ad5e6107bf69a2e35a1cac81748aa496b5c5c 100644 (file)
@@ -32,7 +32,6 @@
 #include "ir.h"
 #include "ir_visitor.h"
 #include "ir_rvalue_visitor.h"
-#include "ir_print_visitor.h"
 #include "glsl_types.h"
 
 namespace {