glsl: remove specical case subroutine type counting
[mesa.git] / src / glsl / opt_vectorize.cpp
index 3306397fd3aa31cf638dd59f6670abc60e0a2e8f..2f71a83583b1f5f7c4078cd7f6d6895afe9d94e3 100644 (file)
@@ -86,6 +86,7 @@ public:
    virtual ir_visitor_status visit_enter(ir_expression *);
    virtual ir_visitor_status visit_enter(ir_if *);
    virtual ir_visitor_status visit_enter(ir_loop *);
+   virtual ir_visitor_status visit_enter(ir_texture *);
 
    virtual ir_visitor_status visit_leave(ir_assignment *);
 
@@ -227,8 +228,7 @@ write_mask_to_swizzle(unsigned write_mask)
    case WRITEMASK_Z: return SWIZZLE_Z;
    case WRITEMASK_W: return SWIZZLE_W;
    }
-   assert(!"not reached");
-   unreachable();
+   unreachable("not reached");
 }
 
 /**
@@ -260,6 +260,7 @@ ir_vectorize_visitor::visit_enter(ir_assignment *ir)
    if (ir->condition ||
        this->channels >= 4 ||
        !single_channel_write_mask(ir->write_mask) ||
+       this->assignment[write_mask_to_swizzle(ir->write_mask)] != NULL ||
        (lhs && !ir->lhs->equals(lhs)) ||
        (rhs && !ir->rhs->equals(rhs, ir_type_swizzle))) {
       try_vectorize();
@@ -351,6 +352,18 @@ ir_vectorize_visitor::visit_enter(ir_loop *ir)
    return visit_continue_with_parent;
 }
 
+/**
+ * Upon entering an ir_texture, remove the current assignment from
+ * further consideration. Vectorizing multiple texture lookups into one
+ * is wrong.
+ */
+ir_visitor_status
+ir_vectorize_visitor::visit_enter(ir_texture *)
+{
+   this->current_assignment = NULL;
+   return visit_continue_with_parent;
+}
+
 /**
  * Upon leaving an ir_assignment, save a pointer to it in ::assignment[] if
  * the swizzle mask(s) found were appropriate. Also save a pointer in