* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include <GL/gl.h>
-#include "main/mtypes.h"
+#include "main/core.h"
-extern "C" {
-#include "program/prog_parameter.h"
-#include "program/prog_uniform.h"
-}
+extern void
+link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
+
+extern void
+linker_error(gl_shader_program *prog, const char *fmt, ...)
+ PRINTFLIKE(2, 3);
extern void
-link_shaders(struct gl_shader_program *prog);
+linker_warning(gl_shader_program *prog, const char *fmt, ...)
+ PRINTFLIKE(2, 3);