glsl: Refactor AST-to-HIR code handling variable initializers
[mesa.git] / src / glsl / program.h
index ea2c4ab0ddaa99c59039faa3dc55e296fbb2793d..db602fa9ec2ee0838261f711224df00949a2b7dd 100644 (file)
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include <GL/gl.h>
-#include "main/mtypes.h"
-
-extern "C" {
-#include "program/prog_parameter.h"
-#include "program/prog_uniform.h"
-}
+#include "main/core.h"
 
 extern void
-link_shaders(GLcontext *ctx, struct gl_shader_program *prog);
+link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);