}
void
-_mesa_shader_debug(struct gl_context *, GLenum, GLuint,
+_mesa_shader_debug(struct gl_context *, GLenum, GLuint *id,
const char *, int)
{
}
ctx->Extensions.ARB_shading_language_packing = true;
ctx->Extensions.OES_standard_derivatives = true;
ctx->Extensions.ARB_texture_cube_map_array = true;
+ ctx->Extensions.ARB_texture_multisample = true;
+ ctx->Extensions.ARB_texture_query_lod = true;
+ ctx->Extensions.ARB_gpu_shader5 = true;
ctx->Const.GLSLVersion = 120;