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svgadump: Dump the new depth format names.
[mesa.git]
/
src
/
glsl
/
standalone_scaffolding.cpp
diff --git
a/src/glsl/standalone_scaffolding.cpp
b/src/glsl/standalone_scaffolding.cpp
index bbd7bb9131012f49c23330c10371ca1c06914a3f..72aa1e428b40e1bfe23666b8eccc03b5c1adc2e3 100644
(file)
--- a/
src/glsl/standalone_scaffolding.cpp
+++ b/
src/glsl/standalone_scaffolding.cpp
@@
-37,6
+37,7
@@
void
_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
struct gl_shader *sh)
{
+ (void) ctx;
*ptr = sh;
}