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glsl2: Move the compiler to the subdirectory it will live in in Mesa.
[mesa.git]
/
src
/
glsl
/
tests
/
matrix-03.glsl
diff --git a/src/glsl/tests/matrix-03.glsl
b/src/glsl/tests/matrix-03.glsl
new file mode 100644
(file)
index 0000000..
925dc80
--- /dev/null
+++ b/
src/glsl/tests/matrix-03.glsl
@@ -0,0
+1,6
@@
+/* FAIL - non-square matrices are not available in GLSL 1.10 */
+
+void main()
+{
+ mat3x2 m;
+}