glsl: push vertex count determination down one level
[mesa.git] / src / glsl / tests / uniform_initializer_utils.h
index f8c06d29c5596de78ae0062ab2fe067d19d461e2..b4d0c10220fe64c4a0fa289e254452be4e1e6f8d 100644 (file)
@@ -44,4 +44,5 @@ generate_array_data(void *mem_ctx, enum glsl_base_type base_type,
 
 extern void
 verify_data(gl_constant_value *storage, unsigned storage_array_size,
-           ir_constant *val, unsigned red_zone_size);
+            ir_constant *val, unsigned red_zone_size,
+            unsigned int boolean_true);