#include "mesh.h"
#include "memalloc.h"
+#ifndef TRUE
#define TRUE 1
+#endif
+#ifndef FALSE
#define FALSE 0
+#endif
static GLUvertex *allocVertex()
{
}
e = MakeEdge( &mesh->eHead );
- if (e == NULL) return NULL;
+ if (e == NULL) {
+ memFree(newVertex1);
+ memFree(newVertex2);
+ memFree(newFace);
+ return NULL;
+ }
MakeVertex( newVertex1, e, &mesh->vHead );
MakeVertex( newVertex2, e->Sym, &mesh->vHead );