dri: Rework planar image interface
[mesa.git] / src / glu / sgi / libutil / mipmap.c
index 796be0aad383eac6662757a62719f855dac319f5..c475c96a208c6c31a160622ddfc0876b8b619941 100644 (file)
@@ -36,7 +36,6 @@
 #include <string.h>
 #include <limits.h>            /* UINT_MAX */
 #include <math.h>
-#include "gluint.h"
 
 typedef union {
     unsigned char ub[4];
@@ -3608,6 +3607,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
                    glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
                    glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
                    glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+                   free(newImage);
                    return GLU_OUT_OF_MEMORY;
                }
            }
@@ -4107,6 +4107,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
          glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
          glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
          glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+         free(srcImage);
          return GLU_OUT_OF_MEMORY;
        }
        /* level userLevel+1 is in srcImage; level userLevel already saved */
@@ -5551,7 +5552,7 @@ static void shove233rev(const GLfloat shoveComponents[],
 static void extract565(int isSwap,
                       const void *packedPixel, GLfloat extractComponents[])
 {
-   GLushort ushort= *(const GLushort *)packedPixel;
+   GLushort ushort;
 
    if (isSwap) {
      ushort= __GLU_SWAP_2_BYTES(packedPixel);
@@ -5592,7 +5593,7 @@ static void shove565(const GLfloat shoveComponents[],
 static void extract565rev(int isSwap,
                          const void *packedPixel, GLfloat extractComponents[])
 {
-   GLushort ushort= *(const GLushort *)packedPixel;
+   GLushort ushort;
 
    if (isSwap) {
      ushort= __GLU_SWAP_2_BYTES(packedPixel);
@@ -6647,7 +6648,7 @@ static void gluTexImage3D( GLenum target, GLint level,
         pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
 #else
       void *libHandle = dlopen("libgl.so", RTLD_LAZY);
-      pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" );
+      pTexImage3D = (TexImage3Dproc) dlsym(libHandle, "glTexImage3D" );
       if (!pTexImage3D)
         pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT");
       dlclose(libHandle);