Squashed commit of the following:
[mesa.git] / src / glut / glx / glut_winmisc.c
diff --git a/src/glut/glx/glut_winmisc.c b/src/glut/glx/glut_winmisc.c
deleted file mode 100644 (file)
index 0fc4c80..0000000
+++ /dev/null
@@ -1,124 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994.  */
-
-/* This program is freely distributable without licensing fees
-   and is provided without guarantee or warrantee expressed or
-   implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-
-#if !defined(_WIN32)
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xatom.h>  /* for XA_STRING atom */
-#endif
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY 
-glutSetWindowTitle(const char *title)
-{
-  XTextProperty textprop;
-
-  assert(!__glutCurrentWindow->parent);
-  IGNORE_IN_GAME_MODE();
-  textprop.value = (unsigned char *) title;
-  textprop.encoding = XA_STRING;
-  textprop.format = 8;
-  textprop.nitems = strlen(title);
-  XSetWMName(__glutDisplay,
-    __glutCurrentWindow->win, &textprop);
-  XFlush(__glutDisplay);
-}
-
-void GLUTAPIENTRY 
-glutSetIconTitle(const char *title)
-{
-  XTextProperty textprop;
-
-  assert(!__glutCurrentWindow->parent);
-  IGNORE_IN_GAME_MODE();
-  textprop.value = (unsigned char *) title;
-  textprop.encoding = XA_STRING;
-  textprop.format = 8;
-  textprop.nitems = strlen(title);
-  XSetWMIconName(__glutDisplay,
-    __glutCurrentWindow->win, &textprop);
-  XFlush(__glutDisplay);
-}
-
-void GLUTAPIENTRY 
-glutPositionWindow(int x, int y)
-{
-  IGNORE_IN_GAME_MODE();
-  __glutCurrentWindow->desiredX = x;
-  __glutCurrentWindow->desiredY = y;
-  __glutCurrentWindow->desiredConfMask |= CWX | CWY;
-  __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY 
-glutReshapeWindow(int w, int h)
-{
-  IGNORE_IN_GAME_MODE();
-  if (w <= 0 || h <= 0)
-    __glutWarning("glutReshapeWindow: non-positive width or height not allowed");
-
-  __glutCurrentWindow->desiredWidth = w;
-  __glutCurrentWindow->desiredHeight = h;
-  __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight;
-  __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY 
-glutPopWindow(void)
-{
-  IGNORE_IN_GAME_MODE();
-  __glutCurrentWindow->desiredStack = Above;
-  __glutCurrentWindow->desiredConfMask |= CWStackMode;
-  __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY 
-glutPushWindow(void)
-{
-  IGNORE_IN_GAME_MODE();
-  __glutCurrentWindow->desiredStack = Below;
-  __glutCurrentWindow->desiredConfMask |= CWStackMode;
-  __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY 
-glutIconifyWindow(void)
-{
-  IGNORE_IN_GAME_MODE();
-  assert(!__glutCurrentWindow->parent);
-  __glutCurrentWindow->desiredMapState = IconicState;
-  __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY 
-glutShowWindow(void)
-{
-  IGNORE_IN_GAME_MODE();
-  __glutCurrentWindow->desiredMapState = NormalState;
-  __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY 
-glutHideWindow(void)
-{
-  IGNORE_IN_GAME_MODE();
-  __glutCurrentWindow->desiredMapState = WithdrawnState;
-  __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-/* ENDCENTRY */