/* private routines from glut_gameglut.c */
extern void GLUTAPIENTRYV __glutCloseDownGameMode(void);
+/* private variables from glut_swap.c (BrianP) */
+extern GLint __glutFPS;
+extern GLint __glutSwapCount;
+extern GLint __glutSwapTime;
+
#if defined(_WIN32)
/* private routines from win32_*.c */
extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);