if HAVE_SHARED_GLAPI
SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
-SHARED_GLAPI_LIBS = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
+SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
endif
-SUBDIRS=. tests
-
-GLAPI_LIB = $(top_builddir)/src/mapi/glapi/libglapi.la
+SUBDIRS =
if HAVE_XF86VIDMODE
EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
single2.c \
singlepix.c \
vertarr.c \
- xfont.c \
glx_pbuffer.c \
glx_query.c \
- drisw_glx.c \
+ glxhash.c
+
+libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la
+
+if HAVE_DRISW
+libglx_la_SOURCES += \
+ drisw_glx.c
+endif
+
+if HAVE_DRICOMMON
+libglx_la_SOURCES += \
+ xfont.c \
dri_common.c \
+ dri_common_query_renderer.c
+endif
+
+if HAVE_DRI2
+libglx_la_SOURCES += \
dri_glx.c \
XF86dri.c \
- glxhash.c \
dri2_glx.c \
- dri2.c \
- dri2_query_renderer.c \
- applegl_glx.c
+ dri2.c
+endif
if HAVE_DRI3
libglx_la_SOURCES += \
- dri3_glx.c \
- dri3_common.c
+ dri3_glx.c
+endif
+
+if HAVE_APPLEDRI
+libglx_la_SOURCES += \
+ applegl_glx.c
+
+SUBDIRS += apple
+libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
endif
GL_LIBS = \
libglx.la \
- $(SHARED_GLAPI_LIBS) \
- $(GLAPI_LIB) \
+ $(top_builddir)/src/mapi/glapi/libglapi.la \
+ $(SHARED_GLAPI_LIB) \
$(GL_LIB_DEPS)
GL_LDFLAGS = \
- -Wl,-Bsymbolic \
- -version-number 1:2 -no-undefined
+ -no-undefined \
+ -version-number 1:2 \
+ $(BSYMBOLIC) \
+ $(GC_SECTIONS) \
+ $(LD_NO_UNDEFINED)
lib@GL_LIB@_la_SOURCES =
lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
-# Provide compatibility with scripts for the old Mesa build system for
-# a while by putting a link to the driver into /lib of the build tree.
-all-local: lib@GL_LIB@.la
- $(MKDIR_P) $(top_builddir)/$(LIB_DIR);
- ln -f .libs/lib@GL_LIB@.so.1.2.0 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.1
- ln -sf lib@GL_LIB@.so.1 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
+SUBDIRS += . tests
+
+include $(top_srcdir)/install-lib-links.mk