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Apple: glFlush() is not needed with CGLFlushDrawable()
[mesa.git]
/
src
/
glx
/
apple
/
apple_glx_context.c
diff --git
a/src/glx/apple/apple_glx_context.c
b/src/glx/apple/apple_glx_context.c
index c58d05a59afaf342e511e27b631376994d1c4971..0bb25b425753b6f93f73194e768a8c024ad6194e 100644
(file)
--- a/
src/glx/apple/apple_glx_context.c
+++ b/
src/glx/apple/apple_glx_context.c
@@
-421,7
+421,7
@@
apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr,
*/
if (same_drawable && ac->is_current) {
- apple_glx_diagnostic("
%s:
same_drawable and ac->is_current\n");
+ apple_glx_diagnostic("same_drawable and ac->is_current\n");
return false;
}