#include "glxclient.h"
#include "apple_glx_context.h"
#include "apple_xgl_api.h"
+#include "main/glheader.h"
#include "glapitable.h"
extern struct _glapi_table * __ogl_framework_api;
break;
}
- __ogl_framework_api->DrawBuffersARB(n, buf);
+ __ogl_framework_api->DrawBuffers(n, buf);
}
else {
__ogl_framework_api->DrawBuffer(mode);
void
-__applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs)
+__applegl_glDrawBuffers(GLsizei n, const GLenum * bufs)
{
struct glx_context * gc = __glXGetCurrentContext();
newbuf[outi++] = GL_FRONT_RIGHT;
}
- __ogl_framework_api->DrawBuffersARB(outi, newbuf);
+ __ogl_framework_api->DrawBuffers(outi, newbuf);
}
else {
- __ogl_framework_api->DrawBuffersARB(n, bufs);
+ __ogl_framework_api->DrawBuffers(n, bufs);
}
}