Apple: glFlush() is not needed with CGLFlushDrawable()
[mesa.git] / src / glx / apple / apple_xgl_api_stereo.c
index 2664a3f226b31192ab130d09a62fbd3313e45a6c..c9ed684b279ab328208865bf052b0969edf39ad9 100644 (file)
@@ -84,7 +84,7 @@ __applegl_glDrawBuffer(GLenum mode)
 
 
 void
-__applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs)
+__applegl_glDrawBuffers(GLsizei n, const GLenum * bufs)
 {
    struct glx_context * gc = __glXGetCurrentContext();