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etnaviv: Use hash table to track BO indexes
[mesa.git]
/
src
/
glx
/
clientattrib.c
diff --git
a/src/glx/clientattrib.c
b/src/glx/clientattrib.c
index 1b306eab120a4fd50f3138c4e41a97192a575320..37f14c541a5e81ce196b336acbbec8b759cba563 100644
(file)
--- a/
src/glx/clientattrib.c
+++ b/
src/glx/clientattrib.c
@@
-76,6
+76,10
@@
__indirect_glPushClientAttrib(GLuint mask)
if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
if (!(sp = *spp)) {
sp = malloc(sizeof(__GLXattribute));
+ if (sp == NULL) {
+ __glXSetError(gc, GL_OUT_OF_MEMORY);
+ return;
+ }
*spp = sp;
}
sp->mask = mask;