mesa: flush current state when querying GL_EDGE_FLAG
[mesa.git] / src / glx / dri2.h
index 114e9f8f965824dddefbc50f41ebcb4896761189..a6fe66e136dd8ca268fad5c57408b1dc127bdccf 100644 (file)
@@ -85,22 +85,4 @@ DRI2CopyRegion(Display * dpy, XID drawable,
                XserverRegion region,
                CARD32 dest, CARD32 src);
 
-extern void
-DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
-               CARD64 remainder, CARD64 *count);
-
-extern Bool
-DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc);
-
-extern Bool
-DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
-           CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc);
-
-extern Bool
-DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust,
-           CARD64 *msc, CARD64 *sbc);
-
-extern void
-DRI2SwapInterval(Display *dpy, XID drawable, int interval);
-
 #endif