#include <xcb/present.h>
#include <xcb/sync.h>
-/* From xmlpool/options.h, user exposed so should be stable */
+#include "loader_dri3_helper.h"
+
+/* From driconf.h, user exposed so should be stable */
#define DRI_CONF_VBLANK_NEVER 0
#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
-enum dri3_buffer_type {
- dri3_buffer_back = 0,
- dri3_buffer_front = 1
-};
-
-struct dri3_buffer {
- __DRIimage *image;
- uint32_t pixmap;
-
- /* Synchronization between the client and X server is done using an
- * xshmfence that is mapped into an X server SyncFence. This lets the
- * client check whether the X server is done using a buffer with a simple
- * xshmfence call, rather than going to read X events from the wire.
- *
- * However, we can only wait for one xshmfence to be triggered at a time,
- * so we need to know *which* buffer is going to be idle next. We do that
- * by waiting for a PresentIdleNotify event. When that event arrives, the
- * 'busy' flag gets cleared and the client knows that the fence has been
- * triggered, and that the wait call will not block.
- */
-
- uint32_t sync_fence; /* XID of X SyncFence object */
- struct xshmfence *shm_fence; /* pointer to xshmfence object */
- GLboolean busy; /* Set on swap, cleared on IdleNotify */
- GLboolean own_pixmap; /* We allocated the pixmap ID, free on destroy */
- void *driverPrivate;
-
- uint32_t size;
- uint32_t pitch;
- uint32_t cpp;
- uint32_t flags;
- uint32_t width, height;
- uint64_t last_swap;
-
- enum dri3_buffer_type buffer_type;
-};
-
struct dri3_display
{
__GLXDRIdisplay base;
const __DRI2configQueryExtension *config;
const __DRItexBufferExtension *texBuffer;
const __DRI2rendererQueryExtension *rendererQuery;
+ const __DRI2interopExtension *interop;
const __DRIconfig **driver_configs;
void *driver;
int fd;
+ bool is_different_gpu;
+
+ int show_fps_interval;
- Bool show_fps;
+ struct loader_dri3_extensions loader_dri3_ext;
};
struct dri3_context
__DRIcontext *driContext;
};
-#define DRI3_MAX_BACK 3
-#define DRI3_BACK_ID(i) (i)
-#define DRI3_FRONT_ID (DRI3_MAX_BACK)
-
-static inline int
-dri3_pixmap_buf_id(enum dri3_buffer_type buffer_type)
-{
- if (buffer_type == dri3_buffer_back)
- return DRI3_BACK_ID(0);
- else
- return DRI3_FRONT_ID;
-}
-
-#define DRI3_NUM_BUFFERS (1 + DRI3_MAX_BACK)
-
struct dri3_drawable {
__GLXDRIdrawable base;
- __DRIdrawable *driDrawable;
- int width, height, depth;
- int swap_interval;
- uint8_t have_back;
- uint8_t have_fake_front;
- uint8_t is_pixmap;
- uint8_t flipping;
-
- /* SBC numbers are tracked by using the serial numbers
- * in the present request and complete events
- */
- uint64_t send_sbc;
- uint64_t recv_sbc;
-
- /* Last received UST/MSC values */
- uint64_t ust, msc;
-
- /* Serial numbers for tracking wait_for_msc events */
- uint32_t send_msc_serial;
- uint32_t recv_msc_serial;
-
- struct dri3_buffer *buffers[DRI3_NUM_BUFFERS];
- int cur_back;
- int num_back;
-
- uint32_t *stamp;
-
- xcb_present_event_t eid;
- xcb_gcontext_t gc;
- xcb_special_event_t *special_event;
+ struct loader_dri3_drawable loader_drawable;
+
+ /* LIBGL_SHOW_FPS support */
+ uint64_t previous_ust;
+ unsigned frames;
};
+
+
+_X_HIDDEN int
+dri3_query_renderer_integer(struct glx_screen *base, int attribute,
+ unsigned int *value);
+
+_X_HIDDEN int
+dri3_query_renderer_string(struct glx_screen *base, int attribute,
+ const char **value);
+
+_X_HIDDEN int
+dri3_interop_query_device_info(struct glx_context *ctx,
+ struct mesa_glinterop_device_info *out);
+
+_X_HIDDEN int
+dri3_interop_export_object(struct glx_context *ctx,
+ struct mesa_glinterop_export_in *in,
+ struct mesa_glinterop_export_out *out);