#include <string.h>
#include <stdlib.h>
#include <stdio.h>
-#include <pthread.h>
-#ifdef _WIN32
#include <stdint.h>
-#endif
+#include <pthread.h>
#include "GL/glxproto.h"
#include "glxconfig.h"
#include "glxhash.h"
#include "glxextensions.h"
+#if defined(USE_LIBGLVND)
+#define _GLX_PUBLIC _X_HIDDEN
+#else
+#define _GLX_PUBLIC _X_EXPORT
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#define GLX_MAJOR_VERSION 1 /* current version numbers */
#define GLX_MINOR_VERSION 4
extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
+extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
+extern __GLXDRIdisplay *driwindowsCreateDisplay(Display * dpy);
+
+/*
+**
+*/
extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
-extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
-
/*
** Functions to obtain driver configuration information from a direct
** rendering client application
__GLXattribute **stackPointer;
} __GLXattributeMachine;
+struct mesa_glinterop_device_info;
+struct mesa_glinterop_export_in;
+struct mesa_glinterop_export_out;
+
struct glx_context_vtable {
void (*destroy)(struct glx_context *ctx);
int (*bind)(struct glx_context *context, struct glx_context *old,
int buffer, const int *attrib_list);
void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
void * (*get_proc_address)(const char *symbol);
+ int (*interop_query_device_info)(struct glx_context *ctx,
+ struct mesa_glinterop_device_info *out);
+ int (*interop_export_object)(struct glx_context *ctx,
+ struct mesa_glinterop_export_in *in,
+ struct mesa_glinterop_export_out *out);
};
/**
GLuint *selectBuf;
/*@} */
- /**
- * Fill newImage with the unpacked form of \c oldImage getting it
- * ready for transport to the server.
- */
- void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
- GLenum, const GLvoid *, GLubyte *, GLubyte *);
-
/**
* Client side attribs.
*/
*/
unsigned long thread_refcount;
+ /**
+ * GLX_ARB_create_context_no_error setting for this context.
+ * This needs to be kept here to enforce shared context rules.
+ */
+ Bool noError;
+
char gl_extension_bits[__GL_EXT_BYTES];
};
__GLXDRIdisplay *dri2Display;
__GLXDRIdisplay *dri3Display;
#endif
+#ifdef GLX_USE_WINDOWSGL
+ __GLXDRIdisplay *windowsdriDisplay;
+#endif
};
struct glx_drawable {
/* Initialize the GLX extension for dpy */
extern struct glx_display *__glXInitialize(Display *);
-extern void __glXPreferEGL(int state);
-
/************************************************************************/
extern int __glXDebug;
extern void __glXSetCurrentContext(struct glx_context * c);
-# if defined( GLX_USE_TLS )
+# if defined( USE_ELF_TLS )
extern __thread void *__glX_tls_Context
__attribute__ ((tls_model("initial-exec")));
extern struct glx_context *__glXGetCurrentContext(void);
-# endif /* defined( GLX_USE_TLS ) */
+# endif /* defined( USE_ELF_TLS ) */
extern void __glXSetCurrentContextNull(void);
const uint32_t *attribs,
unsigned *error);
+
+extern int __glXGetDrawableAttribute(Display * dpy, GLXDrawable drawable,
+ int attribute, unsigned int *value);
+
+#ifdef __cplusplus
+}
+#endif
+
#endif /* !__GLX_client_h__ */