GLint bufSize;
/*@} */
+ const struct glx_context_vtable *vtable;
+
/**
* The XID of this rendering context. When the context is created a
* new XID is allocated. This is set to None when the context is
unsigned long thread_id;
char gl_extension_bits[__GL_EXT_BYTES];
-
- const struct glx_context_vtable *vtable;
};
extern Bool
struct glx_display *display;
+ Display *dpy;
+ int scr;
+
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/**
* Per screen direct rendering interface functions and data.
*/
- Display *dpy;
- int scr;
-
__GLXDRIscreen *driScreen;
#endif
#endif
+extern struct glx_context dummyContext;
+
extern struct glx_screen *
indirect_create_screen(int screen, struct glx_display * priv);
extern struct glx_context *