#include "util/debug.h"
#else
#include <sys/time.h>
+#ifndef GLX_USE_WINDOWSGL
#include <X11/extensions/xf86vmode.h>
+#endif /* GLX_USE_WINDOWSGL */
#endif
#endif
if (pdraw != NULL) {
Bool flush = gc != &dummyContext && drawable == gc->currentDrawable;
- (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0, flush);
+ pdraw->psc->driScreen->swapBuffers(pdraw, 0, 0, 0, flush);
return;
}
}
__glxGetMscRate(struct glx_screen *psc,
int32_t * numerator, int32_t * denominator)
{
+#if !defined(GLX_USE_WINDOWSGL)
XF86VidModeModeLine mode_line;
int dot_clock;
int i;
return True;
}
+#endif
return False;
}
__glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator, int32_t * denominator)
{
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) && !defined(GLX_USE_WINDOWSGL)
__GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable);
if (draw == NULL)