#endif
+_X_HIDDEN struct glx_drawable *
+GetGLXDrawable(Display *dpy, GLXDrawable drawable)
+{
+ struct glx_display *priv = __glXInitialize(dpy);
+ struct glx_drawable *glxDraw;
+
+ if (priv == NULL)
+ return NULL;
+
+ if (__glxHashLookup(priv->glXDrawHash, drawable, (void *) &glxDraw) == 0)
+ return glxDraw;
+
+ return NULL;
+}
+
+_X_HIDDEN int
+InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw, XID xDrawable,
+ GLXDrawable drawable)
+{
+ struct glx_display *priv = __glXInitialize(dpy);
+
+ if (!priv)
+ return -1;
+
+ glxDraw->xDrawable = xDrawable;
+ glxDraw->drawable = drawable;
+ glxDraw->lastEventSbc = 0;
+ glxDraw->eventSbcWrap = 0;
+
+ return __glxHashInsert(priv->glXDrawHash, drawable, glxDraw);
+}
+
+_X_HIDDEN void
+DestroyGLXDrawable(Display *dpy, GLXDrawable drawable)
+{
+ struct glx_display *priv = __glXInitialize(dpy);
+ struct glx_drawable *glxDraw;
+
+ if (!priv)
+ return;
+
+ glxDraw = GetGLXDrawable(dpy, drawable);
+ __glxHashDelete(priv->glXDrawHash, drawable);
+ free(glxDraw);
+}
/**
* Get the GLX per-screen data structure associated with a GLX context.
return pixmap;
#else
xGLXCreateGLXPixmapReq *req;
+ struct glx_drawable *glxDraw;
GLXPixmap xid;
CARD8 opcode;
return None;
}
+ glxDraw = Xmalloc(sizeof(*glxDraw));
+ if (!glxDraw)
+ return None;
+
/* Send the glXCreateGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXCreateGLXPixmap, req);
UnlockDisplay(dpy);
SyncHandle();
+ if (InitGLXDrawable(dpy, glxDraw, pixmap, req->glxpixmap)) {
+ free(glxDraw);
+ return None;
+ }
+
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
do {
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
psc = priv->screens[vis->screen];
if (psc->driScreen == NULL)
- break;
+ return xid;
+
config = glx_config_find_visual(psc->visuals, vis->visualid);
pdraw = psc->driScreen->createDrawable(psc, pixmap, xid, config);
if (pdraw == NULL) {
fprintf(stderr, "failed to create pixmap\n");
+ xid = None;
break;
}
if (__glxHashInsert(priv->drawHash, xid, pdraw)) {
(*pdraw->destroyDrawable) (pdraw);
- return None; /* FIXME: Check what we're supposed to do here... */
+ xid = None;
+ break;
}
} while (0);
+
+ if (xid == None) {
+ xGLXDestroyGLXPixmapReq *dreq;
+ LockDisplay(dpy);
+ GetReq(GLXDestroyGLXPixmap, dreq);
+ dreq->reqType = opcode;
+ dreq->glxCode = X_GLXDestroyGLXPixmap;
+ dreq->glxpixmap = xid;
+ UnlockDisplay(dpy);
+ SyncHandle();
+ }
#endif
return xid;
UnlockDisplay(dpy);
SyncHandle();
+ DestroyGLXDrawable(dpy, glxpixmap);
+
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
{
struct glx_display *const priv = __glXInitialize(dpy);