screens = ScreenCount(priv->dpy);
for (i = 0; i < screens; i++) {
psc = priv->screens[i];
- if (psc->configs) {
- glx_config_destroy_list(psc->configs);
- if (psc->effectiveGLXexts)
- Xfree(psc->effectiveGLXexts);
- psc->configs = NULL; /* NOTE: just for paranoia */
- }
- if (psc->visuals) {
- glx_config_destroy_list(psc->visuals);
- psc->visuals = NULL; /* NOTE: just for paranoia */
- }
- Xfree((char *) psc->serverGLXexts);
+ glx_screen_cleanup(psc);
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (psc->driScreen) {
static int
__glXCloseDisplay(Display * dpy, XExtCodes * codes)
{
- struct glx_display *priv, **prev;
+ struct glx_display *priv, **prev, *next;
_XLockMutex(_Xglobal_lock);
prev = &glx_displays;
for (priv = glx_displays; priv; prev = &priv->next, priv = priv->next) {
if (priv->dpy == dpy) {
- (*prev) = priv->next;
break;
}
}
- _XUnlockMutex(_Xglobal_lock);
+ /* Only remove the display from the list after it's destroyed. The cleanup
+ * code (e.g. driReleaseDrawables()) ends up calling __glXInitialize(),
+ * which would create a new glx_display while we're trying to destroy this
+ * one. */
+ next = priv->next;
glx_display_free(priv);
+ *prev = next;
+ _XUnlockMutex(_Xglobal_lock);
return 1;
}
config->yInverted = *bp++;
break;
#endif
+ case GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT:
+ config->sRGBCapable = *bp++;
+ break;
+
case GLX_USE_GL:
if (fbconfig_style_tags)
bp++;
return GL_TRUE;
}
+_X_HIDDEN void
+glx_screen_cleanup(struct glx_screen *psc)
+{
+ if (psc->configs) {
+ glx_config_destroy_list(psc->configs);
+ if (psc->effectiveGLXexts)
+ Xfree(psc->effectiveGLXexts);
+ psc->configs = NULL; /* NOTE: just for paranoia */
+ }
+ if (psc->visuals) {
+ glx_config_destroy_list(psc->visuals);
+ psc->visuals = NULL; /* NOTE: just for paranoia */
+ }
+ Xfree((char *) psc->serverGLXexts);
+}
+
/*
** Allocate the memory for the per screen configs for each screen.
** If that works then fetch the per screen configs data.
psc = (*priv->driswDisplay->createScreen) (i, priv);
#endif
#if defined(GLX_USE_APPLEGL)
- if (psc == NULL && priv->appleglDisplay)
- psc = (*priv->appleglDisplay->createScreen) (i, priv);
-#endif
+ if (psc == NULL)
+ psc = applegl_create_screen(i, priv);
+#else
if (psc == NULL)
psc = indirect_create_screen(i, priv);
+#endif
priv->screens[i] = psc;
}
SyncHandle();