#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#ifdef GLX_USE_APPLEGL
-#include "apple_glx.h"
-#include "apple_visual.h"
+#include "apple/apple_glx.h"
+#include "apple/apple_visual.h"
#endif
#include "glxextensions.h"
GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
xGLXBufferSwapComplete2 *awire = (xGLXBufferSwapComplete2 *)wire;
struct glx_drawable *glxDraw = GetGLXDrawable(dpy, awire->drawable);
- aevent->event_type = awire->event_type;
- aevent->drawable = awire->drawable;
- aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo;
- aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo;
if (!glxDraw)
return False;
- if (awire->sbc < glxDraw->lastEventSbc)
- glxDraw->eventSbcWrap += 0x100000000;
+ aevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *) wire);
+ aevent->send_event = (awire->type & 0x80) != 0;
+ aevent->display = dpy;
+ aevent->event_type = awire->event_type;
+ aevent->drawable = glxDraw->xDrawable;
+ aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo;
+ aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo;
+
+ /* Handle 32-Bit wire sbc wraparound in both directions to cope with out
+ * of sequence 64-Bit sbc's
+ */
+ if ((int64_t) awire->sbc < ((int64_t) glxDraw->lastEventSbc - 0x40000000))
+ glxDraw->eventSbcWrap += 0x100000000;
+ if ((int64_t) awire->sbc > ((int64_t) glxDraw->lastEventSbc + 0x40000000))
+ glxDraw->eventSbcWrap -= 0x100000000;
glxDraw->lastEventSbc = awire->sbc;
aevent->sbc = awire->sbc + glxDraw->eventSbcWrap;
return True;
(*priv->driswDisplay->destroyDisplay) (priv->driswDisplay);
priv->driswDisplay = NULL;
+#if defined (GLX_USE_DRM)
if (priv->driDisplay)
(*priv->driDisplay->destroyDisplay) (priv->driDisplay);
priv->driDisplay = NULL;
if (priv->dri2Display)
(*priv->dri2Display->destroyDisplay) (priv->dri2Display);
priv->dri2Display = NULL;
-#endif
+
+ if (priv->dri3Display)
+ (*priv->dri3Display->destroyDisplay) (priv->dri3Display);
+ priv->dri3Display = NULL;
+#endif /* GLX_USE_DRM */
+
+#if defined(GLX_USE_WINDOWSGL)
+ if (priv->windowsdriDisplay)
+ (*priv->windowsdriDisplay->destroyDisplay) (priv->windowsdriDisplay);
+ priv->windowsdriDisplay = NULL;
+#endif /* GLX_USE_WINDOWSGL */
+
+#endif /* GLX_DIRECT_RENDERING && !GLX_USE_APPLEGL */
free((char *) priv);
}
* GLXPbuffer drawables."
*/
if (config->floatMode)
- config->drawableType &= ~(GLX_WINDOW_BIT|GLX_PIXMAP_BIT);
+ config->drawableType &= GLX_PBUFFER_BIT;
}
static struct glx_config *
psc->serverGLXexts =
__glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS);
+ if (psc->serverGLXexts == NULL) {
+ return GL_FALSE;
+ }
+
LockDisplay(dpy);
psc->configs = NULL;
psc->dpy = priv->dpy;
psc->display = priv;
- getVisualConfigs(psc, priv, screen);
- getFBConfigs(psc, priv, screen);
+ if (!getVisualConfigs(psc, priv, screen))
+ return GL_FALSE;
+
+ if (!getFBConfigs(psc, priv, screen))
+ return GL_FALSE;
return GL_TRUE;
}
for (i = 0; i < screens; i++, psc++) {
psc = NULL;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
+#if defined(GLX_USE_DRM)
#if defined(HAVE_DRI3)
if (priv->dri3Display)
psc = (*priv->dri3Display->createScreen) (i, priv);
-#endif
+#endif /* HAVE_DRI3 */
if (psc == NULL && priv->dri2Display)
psc = (*priv->dri2Display->createScreen) (i, priv);
if (psc == NULL && priv->driDisplay)
psc = (*priv->driDisplay->createScreen) (i, priv);
+#endif /* GLX_USE_DRM */
+
+#ifdef GLX_USE_WINDOWSGL
+ if (psc == NULL && priv->windowsdriDisplay)
+ psc = (*priv->windowsdriDisplay->createScreen) (i, priv);
+#endif
+
if (psc == NULL && priv->driswDisplay)
psc = (*priv->driswDisplay->createScreen) (i, priv);
-#endif
+#endif /* GLX_DIRECT_RENDERING && !GLX_USE_APPLEGL */
+
#if defined(GLX_USE_APPLEGL)
if (psc == NULL)
psc = applegl_create_screen(i, priv);
dpyPriv->codes = XInitExtension(dpy, __glXExtensionName);
if (!dpyPriv->codes) {
free(dpyPriv);
- _XUnlockMutex(_Xglobal_lock);
return NULL;
}
&dpyPriv->majorVersion, &dpyPriv->minorVersion)
|| (dpyPriv->majorVersion == 1 && dpyPriv->minorVersion < 1)) {
free(dpyPriv);
- _XUnlockMutex(_Xglobal_lock);
return NULL;
}
** Note: This _must_ be done before calling any other DRI routines
** (e.g., those called in AllocAndFetchScreenConfigs).
*/
+#if defined(GLX_USE_DRM)
if (glx_direct && glx_accel) {
#if defined(HAVE_DRI3)
if (!getenv("LIBGL_DRI3_DISABLE"))
dpyPriv->dri3Display = dri3_create_display(dpy);
-#endif
+#endif /* HAVE_DRI3 */
dpyPriv->dri2Display = dri2CreateDisplay(dpy);
dpyPriv->driDisplay = driCreateDisplay(dpy);
}
+#endif /* GLX_USE_DRM */
if (glx_direct)
dpyPriv->driswDisplay = driswCreateDisplay(dpy);
-#endif
+#endif /* GLX_DIRECT_RENDERING && !GLX_USE_APPLEGL */
#ifdef GLX_USE_APPLEGL
if (!applegl_create_display(dpyPriv)) {
return NULL;
}
#endif
+
+#ifdef GLX_USE_WINDOWSGL
+ if (glx_direct && glx_accel)
+ dpyPriv->windowsdriDisplay = driwindowsCreateDisplay(dpy);
+#endif
+
if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
free(dpyPriv);
return NULL;
dpyPriv->next = glx_displays;
glx_displays = dpyPriv;
- _XUnlockMutex(_Xglobal_lock);
+ _XUnlockMutex(_Xglobal_lock);
return dpyPriv;
}