{ GL(ARB_texture_mirrored_repeat), VER(1,4), Y, N, N, N },
{ GL(ARB_texture_non_power_of_two), VER(1,5), Y, N, N, N },
{ GL(ARB_texture_rectangle), VER(0,0), Y, N, N, N },
+ { GL(ARB_texture_rg), VER(0,0), Y, N, N, N },
{ GL(ARB_transpose_matrix), VER(1,3), Y, N, Y, N },
{ GL(ARB_vertex_buffer_object), VER(1,5), N, N, N, N },
{ GL(ARB_vertex_program), VER(0,0), Y, N, N, N },
*
*/
GLboolean
-__glExtensionBitIsEnabled(const __GLXcontext * gc, unsigned bit)
+__glExtensionBitIsEnabled(struct glx_context *gc, unsigned bit)
{
GLboolean enabled = GL_FALSE;
*/
void
-__glXCalculateUsableGLExtensions(__GLXcontext * gc,
+__glXCalculateUsableGLExtensions(struct glx_context * gc,
const char *server_string,
int major_version, int minor_version)
{