* \author Ian Romanick <idr@us.ibm.com>
*/
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
+# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
# define HIDDEN __attribute__((visibility("hidden")))
# else
# define HIDDEN
void * dest, GLboolean reply_is_always_array );
extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy,
- __GLXcontext * gc, unsigned max_dim, GLint width, GLint height,
+ struct glx_context * gc, unsigned max_dim, GLint width, GLint height,
GLint depth, GLenum format, GLenum type, void * dest,
GLboolean dimensions_in_reply );
extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest(
- __GLXcontext * gc, GLint sop, GLint cmdlen );
+ struct glx_context * gc, GLint sop, GLint cmdlen );
extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
- __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen );
+ struct glx_context * gc, GLint code, GLint vop, GLint cmdlen );
extern HIDDEN void __indirect_glNewList(GLuint list, GLenum mode);
extern HIDDEN void __indirect_glEndList(void);
extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+#define gl_dispatch_stub_GetSeparableFilterEXT gl_dispatch_stub_359
extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
+extern HIDDEN void __indirect_glClampColorARB(GLenum target, GLenum clamp);
extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert);
extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern);
extern HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);
extern HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v);
extern HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
-extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
+extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount);
extern HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
extern HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord);
extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program);
extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
-extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params);
-extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params);
+extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
+extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x);
extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#ifdef GLX_SHARED_GLAPI
+extern HIDDEN void (*__indirect_get_proc_address(const char *name))(void);
+#endif
+
# undef HIDDEN
# undef FASTCALL
# undef NOINLINE