static void
indirect_destroy_context(struct glx_context *gc)
{
- if (!gc->imported && gc->xid)
- glx_send_destroy_context(gc->psc->dpy, gc->xid);
-
__glXFreeVertexArrayState(gc);
if (gc->vendor)
indirect_use_x_font,
indirect_bind_tex_image,
indirect_release_tex_image,
+ NULL, /* get_proc_address */
};
/**
/*
** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
- ** Other code uses the fastImageUnpack bit, but it is never set
- ** to GL_TRUE.
*/
- gc->fastImageUnpack = GL_FALSE;
gc->fillImage = __glFillImage;
gc->pc = gc->buf;
gc->bufEnd = gc->buf + bufSize;