mesa: align atomic buffer handling code with ubo/ssbo (v1.1)
[mesa.git] / src / glx / indirect_glx.c
index d0457fe73595ab4283fe653599d3487080fddb52..4302a8ff28815cf11fb809f3cd2cfd236a970960 100644 (file)
  *   Kristian Høgsberg (krh@bitplanet.net)
  */
 
+#include <stdbool.h>
+
 #include "glapi.h"
 #include "glxclient.h"
 
+#include "util/debug.h"
+
+#ifndef GLX_USE_APPLEGL
+
 extern struct _glapi_table *__glXNewIndirectAPI(void);
 
 /*
@@ -129,9 +135,9 @@ indirect_bind_context(struct glx_context *gc, struct glx_context *old,
                      GLXDrawable draw, GLXDrawable read)
 {
    GLXContextTag tag;
-   __GLXattribute *state;
    Display *dpy = gc->psc->dpy;
    int opcode = __glXSetupForCommand(dpy);
+   Bool sent;
 
    if (old != &dummyContext && !old->isDirect && old->psc->dpy == dpy) {
       tag = old->currentContextTag;
@@ -140,21 +146,14 @@ indirect_bind_context(struct glx_context *gc, struct glx_context *old,
       tag = 0;
    }
 
-   SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read,
-                          &gc->currentContextTag);
+   sent = SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read,
+                                &gc->currentContextTag);
 
    if (!IndirectAPI)
       IndirectAPI = __glXNewIndirectAPI();
    _glapi_set_dispatch(IndirectAPI);
 
-   state = gc->client_state_private;
-   if (state->array_state == NULL) {
-      glGetString(GL_EXTENSIONS);
-      glGetString(GL_VERSION);
-      __glXInitVertexArrayState(gc);
-   }
-
-   return Success;
+   return !sent;
 }
 
 static void
@@ -166,7 +165,7 @@ indirect_unbind_context(struct glx_context *gc, struct glx_context *new)
    if (gc == new)
       return;
    
-   /* We are either switching to no context, away from a indirect
+   /* We are either switching to no context, away from an indirect
     * context to a direct context or from one dpy to another and have
     * to send a request to the dpy to unbind the previous context.
     */
@@ -322,15 +321,15 @@ indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
 }
 
 static const struct glx_context_vtable indirect_context_vtable = {
-   indirect_destroy_context,
-   indirect_bind_context,
-   indirect_unbind_context,
-   indirect_wait_gl,
-   indirect_wait_x,
-   indirect_use_x_font,
-   indirect_bind_tex_image,
-   indirect_release_tex_image,
-   NULL, /* get_proc_address */
+   .destroy             = indirect_destroy_context,
+   .bind                = indirect_bind_context,
+   .unbind              = indirect_unbind_context,
+   .wait_gl             = indirect_wait_gl,
+   .wait_x              = indirect_wait_x,
+   .use_x_font          = indirect_use_x_font,
+   .bind_tex_image      = indirect_bind_tex_image,
+   .release_tex_image   = indirect_release_tex_image,
+   .get_proc_address    = NULL,
 };
 
 /**
@@ -376,7 +375,7 @@ indirect_create_context(struct glx_screen *psc,
       return NULL;
    }
    gc->client_state_private = state;
-   state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
+   state->NoDrawArraysProtocol = env_var_as_boolean("LIBGL_NO_DRAWARRAYS", false);
 
    /*
     ** Create a temporary buffer to hold GLX rendering commands.  The size
@@ -466,9 +465,11 @@ indirect_create_context_attribs(struct glx_screen *base,
    return indirect_create_context(base, config_base, shareList, renderType);
 }
 
-struct glx_screen_vtable indirect_screen_vtable = {
-   indirect_create_context,
-   indirect_create_context_attribs
+static const struct glx_screen_vtable indirect_screen_vtable = {
+   .create_context         = indirect_create_context,
+   .create_context_attribs = indirect_create_context_attribs,
+   .query_renderer_integer = NULL,
+   .query_renderer_string  = NULL,
 };
 
 _X_HIDDEN struct glx_screen *
@@ -485,3 +486,5 @@ indirect_create_screen(int screen, struct glx_display * priv)
 
    return psc;
 }
+
+#endif