vk: Add GetPhysicalDeviceFeatures
[mesa.git] / src / glx / indirect_glx.c
index 28b8cd071058886e9936fe7e3fffe513271ecc97..bb121f85b40f3e27061365c617c38cab32d8811e 100644 (file)
@@ -33,6 +33,8 @@
 #include "glapi.h"
 #include "glxclient.h"
 
+#ifndef GLX_USE_APPLEGL
+
 extern struct _glapi_table *__glXNewIndirectAPI(void);
 
 /*
@@ -323,15 +325,15 @@ indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
 }
 
 static const struct glx_context_vtable indirect_context_vtable = {
-   indirect_destroy_context,
-   indirect_bind_context,
-   indirect_unbind_context,
-   indirect_wait_gl,
-   indirect_wait_x,
-   indirect_use_x_font,
-   indirect_bind_tex_image,
-   indirect_release_tex_image,
-   NULL, /* get_proc_address */
+   .destroy             = indirect_destroy_context,
+   .bind                = indirect_bind_context,
+   .unbind              = indirect_unbind_context,
+   .wait_gl             = indirect_wait_gl,
+   .wait_x              = indirect_wait_x,
+   .use_x_font          = indirect_use_x_font,
+   .bind_tex_image      = indirect_bind_tex_image,
+   .release_tex_image   = indirect_release_tex_image,
+   .get_proc_address    = NULL,
 };
 
 /**
@@ -467,9 +469,11 @@ indirect_create_context_attribs(struct glx_screen *base,
    return indirect_create_context(base, config_base, shareList, renderType);
 }
 
-struct glx_screen_vtable indirect_screen_vtable = {
-   indirect_create_context,
-   indirect_create_context_attribs
+static const struct glx_screen_vtable indirect_screen_vtable = {
+   .create_context         = indirect_create_context,
+   .create_context_attribs = indirect_create_context_attribs,
+   .query_renderer_integer = NULL,
+   .query_renderer_string  = NULL,
 };
 
 _X_HIDDEN struct glx_screen *
@@ -486,3 +490,5 @@ indirect_create_screen(int screen, struct glx_display * priv)
 
    return psc;
 }
+
+#endif