#include "glapi.h"
#include "glxclient.h"
+#ifndef GLX_USE_APPLEGL
+
extern struct _glapi_table *__glXNewIndirectAPI(void);
/*
__GLXattribute *state;
Display *dpy = gc->psc->dpy;
int opcode = __glXSetupForCommand(dpy);
- Bool ret;
+ Bool sent;
if (old != &dummyContext && !old->isDirect && old->psc->dpy == dpy) {
tag = old->currentContextTag;
tag = 0;
}
- ret = SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read,
- &gc->currentContextTag);
+ sent = SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read,
+ &gc->currentContextTag);
if (!IndirectAPI)
IndirectAPI = __glXNewIndirectAPI();
__glXInitVertexArrayState(gc);
}
- return ret;
+ return !sent;
}
static void
}
static const struct glx_context_vtable indirect_context_vtable = {
- indirect_destroy_context,
- indirect_bind_context,
- indirect_unbind_context,
- indirect_wait_gl,
- indirect_wait_x,
- indirect_use_x_font,
- indirect_bind_tex_image,
- indirect_release_tex_image,
- NULL, /* get_proc_address */
+ .destroy = indirect_destroy_context,
+ .bind = indirect_bind_context,
+ .unbind = indirect_unbind_context,
+ .wait_gl = indirect_wait_gl,
+ .wait_x = indirect_wait_x,
+ .use_x_font = indirect_use_x_font,
+ .bind_tex_image = indirect_bind_tex_image,
+ .release_tex_image = indirect_release_tex_image,
+ .get_proc_address = NULL,
};
/**
return indirect_create_context(base, config_base, shareList, renderType);
}
-struct glx_screen_vtable indirect_screen_vtable = {
- indirect_create_context,
- indirect_create_context_attribs
+static const struct glx_screen_vtable indirect_screen_vtable = {
+ .create_context = indirect_create_context,
+ .create_context_attribs = indirect_create_context_attribs,
+ .query_renderer_integer = NULL,
+ .query_renderer_string = NULL,
};
_X_HIDDEN struct glx_screen *
return psc;
}
+
+#endif