static void
do_vertex_attrib_enable(GLuint index, GLboolean val)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index,
void *params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
__indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname,
GLvoid ** pointer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
static void
-get_vertex_attrib(__GLXcontext * gc, unsigned vop,
+get_vertex_attrib(struct glx_context * gc, unsigned vop,
GLuint index, GLenum pname, xReply * reply)
{
Display *const dpy = gc->currentDpy;
void
__indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
xGLXSingleReply reply;
__indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
xGLXSingleReply reply;
__indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname,
GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
xGLXSingleReply reply;