int fbconfigID, void *contextID, drm_context_t *hHWContext)
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __glXFindDRIScreen(dpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateContext(psp->fd, hHWContext)) {
GLXDrawable drawable = (GLXDrawable) draw;
drm_clip_rect_t * cliprect;
Display* display = (Display*)dpy;
- __DRIscreenPrivate *psp = display->driScreen.private;
- __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private;
- __DRIdrawablePrivate *pdp = pcp->driDrawablePriv;
+ __DRIscreen *psp = display->driScreen.private;
+ __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private;
+ __DRIdrawable *pdp = pcp->driDrawablePriv;
if (drawable == 0) {
return GL_FALSE;
}
{
Display *display = (Display *)dpy;
- __DRIscreenPrivate *psp = display->driScreen.private;
+ __DRIscreen *psp = display->driScreen.private;
int ret;
ret = drmCreateDrawable(psp->fd, hHWDrawable);
return _glapi_get_proc_address((const char *) procname);
}
+void (*glXGetProcAddressARB(const GLubyte *procName))( void ) __attribute__ ((alias ("glXGetProcAddress")));
/**
* \brief Query the Mini GLX version.