** set of pixel modes that are to be done by the server.
*/
static void
-FillBitmap(__GLXcontext * gc, GLint width, GLint height,
+FillBitmap(struct glx_context * gc, GLint width, GLint height,
GLenum format, const GLvoid * userdata, GLubyte * destImage)
{
const __GLXattribute *state = gc->client_state_private;
** ALIGNMENT = 1.
*/
void
-__glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height,
+__glFillImage(struct glx_context * gc, GLint dim, GLint width, GLint height,
GLint depth, GLenum format, GLenum type,
const GLvoid * userdata, GLubyte * newimage, GLubyte * modes)
{
** into the clients memory using the pixel store PACK modes.
*/
static void
-EmptyBitmap(__GLXcontext * gc, GLint width, GLint height,
+EmptyBitmap(struct glx_context * gc, GLint width, GLint height,
GLenum format, const GLubyte * sourceImage, GLvoid * userdata)
{
const __GLXattribute *state = gc->client_state_private;
*/
/* ARGSUSED */
void
-__glEmptyImage(__GLXcontext * gc, GLint dim, GLint width, GLint height,
+__glEmptyImage(struct glx_context * gc, GLint dim, GLint width, GLint height,
GLint depth, GLenum format, GLenum type,
const GLubyte * sourceImage, GLvoid * userdata)
{