* Silicon Graphics, Inc.
*/
+#ifndef GLX_USE_APPLEGL
+
#include "packrender.h"
#include "indirect.h"
#include "indirect_size.h"
if (stride != k) {
GLubyte *buf;
- buf = (GLubyte *) malloc(compsize);
+ buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
if (stride != k) {
GLubyte *buf;
- buf = (GLubyte *) malloc(compsize);
+ buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
if ((vstr != k) || (ustr != k * vord)) {
GLdouble *buf;
- buf = (GLdouble *) malloc(compsize);
+ buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
if ((vstr != k) || (ustr != k * vord)) {
GLfloat *buf;
- buf = (GLfloat *) malloc(compsize);
+ buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
__GLX_PUT_LONG(4, cap);
__GLX_END(8);
}
+
+#endif