* On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned.
*/
static GLboolean
-get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data)
+get_client_data(struct glx_context * gc, GLenum cap, GLintptr * data)
{
GLboolean retval = GL_TRUE;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
const GLubyte *
__indirect_glGetString(GLenum name)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
GLubyte *s = NULL;
void
__indirect_glGetPointerv(GLenum pname, void **params)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
Display *dpy = gc->currentDpy;
__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
GLboolean * residences)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
GLboolean * residences)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
if (gc->isDirect) {
return CALL_AreTexturesResident(GET_DISPATCH(),
(n, textures, residences));
}
else {
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));