#include "glxclient.h"
#include "glx_error.h"
#include "dri2.h"
-#include "dri_interface.h"
+#include "GL/internal/dri_interface.h"
#include "dri2_priv.h"
-struct attribute_test_vector {
- const char *glx_string;
- const char *dri_string;
- int glx_attribute;
- int dri_attribute;
-};
+namespace {
+ struct attribute_test_vector {
+ const char *glx_string;
+ const char *dri_string;
+ int glx_attribute;
+ int dri_attribute;
+ };
+}
#define E(g, d) { # g, # d, g, d }