indirect_init.c \
indirect_size.c \
indirect_window_pos.c \
+ indirect_texture_compression.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
indirect_vertex_program.c \
xfont.c \
glx_pbuffer.c \
glx_query.c \
- glx_texture_compression.c \
+ drisw_glx.c \
+ dri_common.c \
dri_glx.c \
XF86dri.c \
glxhash.c \
dri2_glx.c \
dri2.c
-include $(TOP)/src/mesa/sources
+include $(TOP)/src/mesa/sources.mak
-MESA_ASM_API = $(addprefix $(TOP)/src/mesa/, $(ASM_API))
+MESA_GLAPI_ASM_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_ASM_SOURCES))
MESA_GLAPI_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_SOURCES))
MESA_GLAPI_OBJECTS = $(addprefix $(TOP)/src/mesa/, $(GLAPI_OBJECTS))
INCLUDES = -I. \
-I$(TOP)/include \
-I$(TOP)/include/GL/internal \
- -I$(TOP)/src/mesa/main \
+ -I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/glapi \
$(LIBDRM_CFLAGS) \
$(DRI2PROTO_CFLAGS) \
# Make libGL
$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
- $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major 1 -minor 2 $(MKLIB_OPTIONS) \
- -install $(TOP)/$(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS)
+ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \
+ $(GL_LIB_DEPS) $(OBJECTS)
-depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_ASM_API) Makefile
+depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES) Makefile
+ rm -f depend
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \
- $(MESA_GLAPI_SOURCES) $(MESA_ASM_API)
+ $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES)
# Emacs tags
etags `find . -name \*.[ch]` `find $(TOP)/include`
install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
- make -C $(TOP)/src/mesa install-libgl
+ $(MAKE) -C $(TOP)/src/mesa install-libgl
# Remove .o and backup files
clean:
-rm -f $(TOP)/$(LIB_DIR)/libGL.so*
-rm -f *.o *~
- -rm -f depend
+ -rm -f depend depend.bak
-include depend