*/
#include <assert.h>
-#define NEED_GL_FUNCS_WRAPPED
#include "glxclient.h"
/*****************************************************************************/
-void glEnableClientState(GLenum array)
+void __indirect_glEnableClientState(GLenum array)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
}
}
-void glDisableClientState(GLenum array)
+void __indirect_glDisableClientState(GLenum array)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
/************************************************************************/
-void glPushClientAttrib(GLuint mask)
+void __indirect_glPushClientAttrib(GLuint mask)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
}
}
-void glPopClientAttrib(void)
+void __indirect_glPopClientAttrib(void)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);