-/* $XFree86: xc/lib/GL/glx/compsize.c,v 1.6 2004/01/28 18:11:38 alanh Exp $ */
/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
#include <GL/gl.h>
+#include "indirect_size.h"
#include "glxclient.h"
-#include "size.h"
/*
** Return the number of elements per group of a specified format
** and format.
*/
GLint __glImageSize(GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type)
+ GLenum format, GLenum type, GLenum target)
{
int bytes_per_row;
int components;
+ switch( target ) {
+ case GL_PROXY_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_4D_SGIS:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_PROXY_TEXTURE_RECTANGLE_ARB:
+ case GL_PROXY_HISTOGRAM:
+ case GL_PROXY_COLOR_TABLE:
+ case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP:
+ return 0;
+ }
+
if (width < 0 || height < 0 || depth < 0) {
return 0;
}
+
/*
** Zero is returned if either format or type are invalid.
*/
} else {
bytes_per_row = __glBytesPerElement(type) * width;
}
- return bytes_per_row * height * depth * components;
-}
-
-GLint __glFogiv_size(GLenum pname)
-{
- switch (pname) {
- case GL_FOG_COLOR: return 4;
- case GL_FOG_DENSITY: return 1;
- case GL_FOG_END: return 1;
- case GL_FOG_MODE: return 1;
- case GL_FOG_INDEX: return 1;
- case GL_FOG_START: return 1;
- case GL_FOG_DISTANCE_MODE_NV: return 1;
- case GL_FOG_OFFSET_VALUE_SGIX: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glFogfv_size(GLenum pname)
-{
- return __glFogiv_size(pname);
-}
-
-GLint __glCallLists_size(GLsizei n, GLenum type)
-{
- GLint size;
-
- if (n < 0) return 0;
- switch (type) {
- case GL_BYTE: size = 1; break;
- case GL_UNSIGNED_BYTE: size = 1; break;
- case GL_SHORT: size = 2; break;
- case GL_UNSIGNED_SHORT: size = 2; break;
- case GL_INT: size = 4; break;
- case GL_UNSIGNED_INT: size = 4; break;
- case GL_FLOAT: size = 4; break;
- case GL_2_BYTES: size = 2; break;
- case GL_3_BYTES: size = 3; break;
- case GL_4_BYTES: size = 4; break;
- default:
- return 0;
- }
- return n * size;
-}
-
-GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- return __glImageSize( w, h, 1, format, type );
-}
-
-GLint __glBitmap_size(GLsizei w, GLsizei h)
-{
- return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
-}
-
-GLint __glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexGenfv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexGeniv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
-
- /* GL_SGIS_texture_lod / GL_EXT_texture_lod / GL 1.2 */
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
-
- /* GL_SGIX_texture_lod_bias */
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
-
- /* GL_ARB_shadow / GL 1.4 */
- case GL_TEXTURE_COMPARE_MODE:
- case GL_TEXTURE_COMPARE_FUNC:
-
- /* GL_SGIS_generate_mipmap / GL 1.4 */
- case GL_GENERATE_MIPMAP:
-
- /* GL_ARB_depth_texture / GL 1.4 */
- case GL_DEPTH_TEXTURE_MODE:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_TEXTURE_LOD_BIAS:
-
- /* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-
- /* GL_SGIX_shadow */
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
-
- /* GL_SGIX_texture_coordinate_clamp */
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
-
- /* GL_EXT_texture_filter_anisotropic */
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
-
- /* GL_NV_texture_expand_normal */
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
-
- /* GL_SGIX_clipmap */
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
-
- /* GL_SGIX_clipmap */
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
-
- case GL_TEXTURE_BORDER_COLOR:
-
- /* GL_SGIX_texture_scale_bias */
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
-
- default:
- return 0;
- }
-}
-
-GLint __glTexParameteriv_size(GLenum e)
-{
- return __glTexParameterfv_size(e);
-}
-
-GLint __glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_ENV_MODE:
-
- /* GL_ARB_texture_env_combine / GL_EXT_texture_env_combine / GL 1.3 */
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_RGB:
- case GL_OPERAND2_ALPHA:
- case GL_RGB_SCALE:
- case GL_ALPHA_SCALE:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_TEXTURE_LOD_BIAS:
-
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- case GL_COORD_REPLACE_ARB:
-
- /* GL_NV_texture_env_combine4 */
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND3_ALPHA_NV:
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
-
- default:
- return 0;
- }
-}
-
-GLint __glTexEnviv_size(GLenum e)
-{
- return __glTexEnvfv_size(e);
-}
-
-GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
-{
- return __glImageSize( w, 1, 1, format, type );
-}
-
-GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- return __glImageSize( w, h, 1, format, type );
-}
-
-GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLsizei d)
-{
- return __glImageSize( w, h, d, format, type );
-}
-
-GLint __glLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SPOT_EXPONENT: return 1;
- case GL_SPOT_CUTOFF: return 1;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_POSITION: return 4;
- case GL_SPOT_DIRECTION: return 3;
- case GL_CONSTANT_ATTENUATION: return 1;
- case GL_LINEAR_ATTENUATION: return 1;
- case GL_QUADRATIC_ATTENUATION: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightiv_size(GLenum pname)
-{
- return __glLightfv_size(pname);
-}
-
-GLint __glLightModelfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT: return 4;
- case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
- case GL_LIGHT_MODEL_TWO_SIDE: return 1;
- case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightModeliv_size(GLenum pname)
-{
- return __glLightModelfv_size(pname);
-}
-
-GLint __glMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS: return 1;
- case GL_EMISSION: return 4;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_AMBIENT_AND_DIFFUSE: return 4;
- case GL_COLOR_INDEXES: return 3;
- default:
- return 0;
- }
-}
-
-GLint __glMaterialiv_size(GLenum pname)
-{
- return __glMaterialfv_size(pname);
-}
-
-GLint __glColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glColorTableParameteriv_size(GLenum pname)
-{
- return __glColorTableParameterfv_size(pname);
-}
-
-GLint __glConvolutionParameterfv_size(GLenum pname)
-{
- switch(pname) {
- case GL_CONVOLUTION_BORDER_MODE:
- return 1;
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- default: /* error: bad enum value */
- return -1;
- }
-}
-
-GLint __glConvolutionParameteriv_size(GLenum pname)
-{
- return __glConvolutionParameterfv_size(pname);
-}
-
-GLint __glPointParameterfvARB_size(GLenum e)
-{
- switch (e) {
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
-
- /* GL_NV_point_sprite */
- case GL_POINT_SPRITE_R_MODE_NV:
- return 1;
-
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
-
- default:
- return -1;
- }
-}
-
-GLint __glPointParameteriv_size(GLenum e)
-{
- return __glPointParameterfvARB_size(e);
+ return bytes_per_row * height * depth * components;
}